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HunchBluntley: :)
If this sort of banter puts him off, I don't think he'd have much hope of surviving in the wilds of GOG's General Discussion. =D
That may be, but let's not push things more on their first appearance here. :-)
LOL its no problem. I'm actually getting a bunch of the classics for my Hubbie for Father's Day. While checking for his stuff i found stuff I would like and miss and thought if i could do it all in one account that's cool if not i would make us both our own accounts.

As for the typo it happened while i was trying to ask the question on the sly while hes working from home next to me. LOL
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anothername: In case it went under: There is no technical limitation on gogs side which prevent you to play whatever gog game on PC1 and your kid on PC2. Unlike with other clients the galaxy client is completly optional & ALL the games do not require any online connection or verification whatsoever beyond the download of the installer.

Unless, as other have pointed out, you play games online that, independent from gog, require keys for their online play. Like NWN.
Do we know this for sure yet? I can imagine games that use Galaxy for multiplayer possibly allowing only one account to do that at a time (one that owns it). That would be a technical limitation that breaks what you're saying here. (at least the independant from GOG part)
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anothername: In case it went under: There is no technical limitation on gogs side which prevent you to play whatever gog game on PC1 and your kid on PC2. Unlike with other clients the galaxy client is completly optional & ALL the games do not require any online connection or verification whatsoever beyond the download of the installer.

Unless, as other have pointed out, you play games online that, independent from gog, require keys for their online play. Like NWN.
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Pheace: Do we know this for sure yet? I can imagine games that use Galaxy for multiplayer possibly allowing only one account to do that at a time (one that owns it). That would be a technical limitation that breaks what you're saying here. (at least the independant from GOG part)
In terms of multiplayer I would not bet on it being as flawless. But I guess that depends on which type of multiplayer & how its publisher ticks.

My suggestion in such case: ask around in these forums, read what others wrote about the game or search the web.

Also everybody should keep in mind that gog only talked about household & multiple devices you own for a reason. Always assume they want an individual account for each user household independent *especially* if two play the same game.

Using the account to get Game X for you that only you play & game Y for your wife that only she plays is a convenience and a tradeoff of the DRM free ideals this shop is build upon. That trust should not be abused.
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dlux300: LOL its no problem. I'm actually getting a bunch of the classics for my Hubbie for Father's Day.
The family that plays together, stays together. : )

Welcome to gOg, then. Part of me says it might be better to have two accounts, but then you'd have to keep track of each other's purchases so as not to buy duplicates when it's not necessary under the agreement. Then again, a whole lot of us already buy multiple copies of a game anyway - hard copy, Steam, gOg, etc., etc. Besides, it makes it easier to keep gifts a secret from each other, supposing you buy some titles on sale today and want to gift them after the sale is finished. Just sit on the gift code until the special day.

There's a thread somewhere about the ins and outs of gifting...
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anothername: In case it went under: There is no technical limitation on gogs side which prevent you to play whatever gog game on PC1 and your kid on PC2. Unlike with other clients the galaxy client is completly optional & ALL the games do not require any online connection or verification whatsoever beyond the download of the installer.

Unless, as other have pointed out, you play games online that, independent from gog, require keys for their online play. Like NWN.
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Pheace: Do we know this for sure yet? I can imagine games that use Galaxy for multiplayer possibly allowing only one account to do that at a time (one that owns it). That would be a technical limitation that breaks what you're saying here. (at least the independant from GOG part)
As it currently stands Pheace is correct.

Games that use Galaxy's multiplayer functionality do not work correctly is the user logged into Galaxy doesn't own the game.

If Wife uses my install of 8Bit Armies via Galaxy it lacks multiplayer.

Regarding the OP's question, the FAQ does say install. Install does not mean Use.

I've asked for Clarification on this before, and didn't get a blue answer.

I think GoG does need to properly address its family sharing policy, specially since galaxy's multiplayer function works counter to established ideals.

If GoG want to claim that they are truly DRM free the games that require Galaxy should not require the account to own the game.

Personally I'd like to see the ability to link accounts so games can be shared properly with in Families.

It will also highlight potential abuse.
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Pheace: Do we know this for sure yet? I can imagine games that use Galaxy for multiplayer possibly allowing only one account to do that at a time (one that owns it). That would be a technical limitation that breaks what you're saying here. (at least the independant from GOG part)
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mechmouse: As it currently stands Pheace is correct.

Games that use Galaxy's multiplayer functionality do not work correctly is the user logged into Galaxy doesn't own the game.

If Wife uses my install of 8Bit Armies via Galaxy it lacks multiplayer.

Regarding the OP's question, the FAQ does say install. Install does not mean Use.

I've asked for Clarification on this before, and didn't get a blue answer.

I think GoG does need to properly address its family sharing policy, specially since galaxy's multiplayer function works counter to established ideals.

If GoG want to claim that they are truly DRM free the games that require Galaxy should not require the account to own the game.

Personally I'd like to see the ability to link accounts so games can be shared properly with in Families.

It will also highlight potential abuse.
"Install" may not necessarily mean "use", but it's certainly reasonable to infer that it does. ; )
I would agree, though, that clarification from GOG personnel would be immensely helpful.

Also -- you call your wife "Wife"?
...Or is that what you named your son, or something? =P

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dlux300: LOL its no problem. I'm actually getting a bunch of the classics for my Hubbie for Father's Day. While checking for his stuff i found stuff I would like and miss and thought if i could do it all in one account that's cool if not i would make us both our own accounts.
Well, I hope he enjoys what you pick out. And welcome to GOG!
Post edited May 07, 2016 by HunchBluntley
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HunchBluntley: "Install" may not necessarily mean "use", but it's certainly reasonable to infer that it does. ; )
I would agree, though, that clarification from GOG personnel would be immensely helpful.

Also -- you call your wife "Wife"?
...Or is that what you named your son, or something? =P
Having worked with different Licensing models I can assure you that install and use are two different things and usages can not be inferred from installation.

Most companies have more copies of software installed than they are licensed to use. Most common reason is replacement machines are normally ready installed for a quick Swap out. One company I works for had about 4000 employees, and the head office had a room of about 100 Dell machines sitting on racks all ready to swap out. The other way companies can have more installs, is by using a licensing server which will only let X number of installs be used concurrently.

Wife is a title, hence the capital W.
;-)