Posted February 13, 2020
high rated
This fascinating project was brought to my attention today.
It has already be mentioned in a thread from 2018, which I will gladly link to:
https://www.gog.com/forum/general/eye_of_the_beholder_a_dungeon_crawling_classic_is_being_ported_to_the_c64
I thought about necroing that thread, but then decided against it, since it's now almost two years later, and the game seems to be close to release (there is a link to an article in that old thread, though, that you may also find interesting).
The conversion is in work since 2006, and is supposed to be released in Q1/2020. Apparently, they're in the final debugging phase now.
It's coming for C64, respectively for C128, so probably not that interesting for most of the GOG crowd, but I love such stuff, so I decided to share it with the users here, who might have an interest in it.
It features all the content of the 1990 original, plus an automap (introduced by the PC version), a bestiarium and an in-game-help.
The game can of course be controlled via the C64 keyboard or alternatively with the C64 mouse (1351).
According to the team around Swedish programmer Andreas Larsson, the gaming experience will be further enhanced, if you play it on a C128, instead of a C64, due to the better hardware.
Of course, the team has no license from EA, so they plan to distribute the conversion in a non-commercial way.
Eye of the Beholder for C64 (video shows the intro):
https://www.youtube.com/watch?v=jojvXF6JlvE
Talking (and some explaining of the gameplayer) starts:
https://youtu.be/jojvXF6JlvE?t=120
Character generation starts:
https://youtu.be/jojvXF6JlvE?t=295
Actual gameplay starts:
https://youtu.be/jojvXF6JlvE?t=589
It has already be mentioned in a thread from 2018, which I will gladly link to:
https://www.gog.com/forum/general/eye_of_the_beholder_a_dungeon_crawling_classic_is_being_ported_to_the_c64
I thought about necroing that thread, but then decided against it, since it's now almost two years later, and the game seems to be close to release (there is a link to an article in that old thread, though, that you may also find interesting).
The conversion is in work since 2006, and is supposed to be released in Q1/2020. Apparently, they're in the final debugging phase now.
It's coming for C64, respectively for C128, so probably not that interesting for most of the GOG crowd, but I love such stuff, so I decided to share it with the users here, who might have an interest in it.
It features all the content of the 1990 original, plus an automap (introduced by the PC version), a bestiarium and an in-game-help.
The game can of course be controlled via the C64 keyboard or alternatively with the C64 mouse (1351).
According to the team around Swedish programmer Andreas Larsson, the gaming experience will be further enhanced, if you play it on a C128, instead of a C64, due to the better hardware.
Of course, the team has no license from EA, so they plan to distribute the conversion in a non-commercial way.
Eye of the Beholder for C64 (video shows the intro):
https://www.youtube.com/watch?v=jojvXF6JlvE
Talking (and some explaining of the gameplayer) starts:
https://youtu.be/jojvXF6JlvE?t=120
Character generation starts:
https://youtu.be/jojvXF6JlvE?t=295
Actual gameplay starts:
https://youtu.be/jojvXF6JlvE?t=589