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BlackMageJ: In an online game (especially an MMO or MOBA), automatically ban anyone deemed to be using anything other than the optimal strategy. The algorithm used to determine the acceptable strategy will be constantly changing, and will at no point be published or explained.

Actually, does it count as evil if it just saves the other players the bother of doing it themselves?
How about banning any player that is using the optimal strategy (or something close), even if said strategy is something obvious?

Another one: For an MMO, any one who reaches a certain level is automatically banned; in other words, if you play the game for too long, you lose access to the game. Even worse, do this for a buy-to-pay game (pay once for "permanent" access to the game), and make sure that there is no way to avoid leveling up (auto-level up when earning XP, and no way to avoid gaining XP).
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dtgreene: How about (going back on topic here):

Autosaves that specifically save whenever you are at low health or otherwise in danger. (In other words, instead of triggering regardless of other stuff, it specifically triggers at the worst possible moment. In other words, instead of being just poor design, it's malicious design.) Also, make it so that there's only one save slot, so the autosave wipes out your carefully placed manual save.

I could point out that Ultima 3 actually autosaves whenever somebody in the party dies.
Damn no notifications anymore?

I'm sure a version of that already exists. Eg in the Dark Souls series if you summon someone for help with a boss, the boss will get a buff but if the summon dies, you have to face the buffed boss alone, or you will have to go through a bonfire cycle / reload (which respawns all the enemies on the way to the boss). Also some multi stage bosses go into more powerful stages earlier if there is a summon present, with all the other stuff also applying.
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dtgreene: One thing I thought of that happens in some literature, but which I have not actually seen in a video game.

Game introduces a major character who is a lesbian (and I specifically mean lesbian here, not bisexual). Said game then either:
* Kills off this character, particularly if done in a stupid way (like by some stray bullet that wasn't even aimed at the character and wasn't from a major villain), or
* Puts that character in a romance with a man.
First. Willow was straight initially. She became lesbian in later seasons.

Second. If such game would be released today, it's devs will go to jail where they will be tought that homosexuality is good.
Oh, and that game will be banned and removed from all shops of cause.
Post edited June 13, 2017 by LootHunter