Posted October 14, 2019
** TURN 7 **
Eastern tunnel:
6 - Pater Alf - Half Orc Warrior reaches the end of the tunnel and knocks on the metal door: "Open up, orc fellows. Hungry comrades wait here!"
*rolls dice*
The voices go quiet behind the metal door.
53 - Krssl Kssk - Drow Necromancer looks in disgust at his dead ghoul. He then follows Pater Alf to the end of the tunnel.
39 - Misery - Halfling Berserker listens to his companions and moves away from the chest to examine a statue. The craft work is exemplary. Around the neck of the lizard man you can see a gold necklace embedded in the stone with a large ruby at the front.
17 - Tridris - Drow Necromancer suggests that the weird flying elf may be onto something about the buttons on the door.
23 - Godbran Helloburger - Halfling Thief curses the half orcs intrusion. You suggest to your 'greener' companions that they hide out of sight while you converse with the creature behind the door.
Alternatively, you could burst through the door and fight but you are not keen on this idea.
*rolls dice*
The eye slit slams open again, a voice sounds out "Skinny dwarf, why you with Goblin-kin?" "Smelly Goblin not wanted here."
46 - Gold - Goblin Ranger remembers a song about an old woman swallowing animals and suggests that is the key to the puzzle. You muse "strange creatures these humans."
46 - Gold - Goblin Ranger approaches the buttons by the door and presses them in this order: Fly - Spider - Bird - Cat.
The door creaks open to reveal a long narrow tunnel with the sound of an old lady laughing followed by a loud burp.
The chest also springs open, inside are hundreds of gold coins, twenty diamonds, a small shield with a black skull on the front and a silver spear.
46 - Gold - Goblin Ranger earns the achievement *Working In Tandem*
17 - Tridris - Drow Necromancer earns the achievement *Working In Tandem*
12 - Garethianopolisian - Half Orc Ranger looks at Pater Alf unsure if he is mad or brave. You know he is clever, he told you so. You move back from the door even though your belly tells you not to.
49 - Zazz - Goblin Berserker creeps along the tunnel towards the metal door. He positions himself behind the Half-Orcs.
*rolls dice*
The metal door opens slightly. A large Hobgoblin looks down at 6 - Pater Alf - Half Orc Warrior. His eyes dart about briefly *rolls dice* but he doesn't notice anyone else.
"What you want!? Food for strong'uns unless you has grub to add to stew?"
He looks at Pater Alf more closely, squinting. *rolls dice*
"You is little for orc. Why you so pale?"
44 - Franziskan - Human Cleric picks up his mace, worried about the group splitting in three. You enter the right room just in time to see the goblin press the buttons in the correct order. Both the door and the chest open without any traps being activated.
*rolls dice*
Something is wrong, you can sense an undead presence, one of great power, yet your eyes see no threat.
18 - Calad - Elf Mage *rolls dice* moves along the corridor until he spots the half orc knocking on a metal door, wanting food. You stay well back. You notice the door opening a bit.
47 - Raybur Wolfsktaa - Dwarven Cleric stands near the metal door shaking your head at the half orc for licking it. While examining the door Pater Alf brazenly walks up and starts knocking. As you see the door opening a little you hide behind Pater Alf. *rolls dice* The door is not open wide enough to allow you to effectively send any spells inside.
31 - Valius - Elven Battlemage believes the tongue behind the door with the eyeslit is of goblin origin. He grips his broadsword while he waits to see how it goes between the halfling and those behind the door.
Eastern tunnel:
6 - Pater Alf - Half Orc Warrior reaches the end of the tunnel and knocks on the metal door: "Open up, orc fellows. Hungry comrades wait here!"
*rolls dice*
The voices go quiet behind the metal door.
53 - Krssl Kssk - Drow Necromancer looks in disgust at his dead ghoul. He then follows Pater Alf to the end of the tunnel.
39 - Misery - Halfling Berserker listens to his companions and moves away from the chest to examine a statue. The craft work is exemplary. Around the neck of the lizard man you can see a gold necklace embedded in the stone with a large ruby at the front.
17 - Tridris - Drow Necromancer suggests that the weird flying elf may be onto something about the buttons on the door.
23 - Godbran Helloburger - Halfling Thief curses the half orcs intrusion. You suggest to your 'greener' companions that they hide out of sight while you converse with the creature behind the door.
Alternatively, you could burst through the door and fight but you are not keen on this idea.
*rolls dice*
The eye slit slams open again, a voice sounds out "Skinny dwarf, why you with Goblin-kin?" "Smelly Goblin not wanted here."
46 - Gold - Goblin Ranger remembers a song about an old woman swallowing animals and suggests that is the key to the puzzle. You muse "strange creatures these humans."
46 - Gold - Goblin Ranger approaches the buttons by the door and presses them in this order: Fly - Spider - Bird - Cat.
The door creaks open to reveal a long narrow tunnel with the sound of an old lady laughing followed by a loud burp.
The chest also springs open, inside are hundreds of gold coins, twenty diamonds, a small shield with a black skull on the front and a silver spear.
46 - Gold - Goblin Ranger earns the achievement *Working In Tandem*
17 - Tridris - Drow Necromancer earns the achievement *Working In Tandem*
12 - Garethianopolisian - Half Orc Ranger looks at Pater Alf unsure if he is mad or brave. You know he is clever, he told you so. You move back from the door even though your belly tells you not to.
49 - Zazz - Goblin Berserker creeps along the tunnel towards the metal door. He positions himself behind the Half-Orcs.
*rolls dice*
The metal door opens slightly. A large Hobgoblin looks down at 6 - Pater Alf - Half Orc Warrior. His eyes dart about briefly *rolls dice* but he doesn't notice anyone else.
"What you want!? Food for strong'uns unless you has grub to add to stew?"
He looks at Pater Alf more closely, squinting. *rolls dice*
"You is little for orc. Why you so pale?"
44 - Franziskan - Human Cleric picks up his mace, worried about the group splitting in three. You enter the right room just in time to see the goblin press the buttons in the correct order. Both the door and the chest open without any traps being activated.
*rolls dice*
Something is wrong, you can sense an undead presence, one of great power, yet your eyes see no threat.
18 - Calad - Elf Mage *rolls dice* moves along the corridor until he spots the half orc knocking on a metal door, wanting food. You stay well back. You notice the door opening a bit.
47 - Raybur Wolfsktaa - Dwarven Cleric stands near the metal door shaking your head at the half orc for licking it. While examining the door Pater Alf brazenly walks up and starts knocking. As you see the door opening a little you hide behind Pater Alf. *rolls dice* The door is not open wide enough to allow you to effectively send any spells inside.
31 - Valius - Elven Battlemage believes the tongue behind the door with the eyeslit is of goblin origin. He grips his broadsword while he waits to see how it goes between the halfling and those behind the door.