Posted July 14, 2016
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omega64
Something good
Registered: Apr 2012
From Netherlands
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Grargar
Insert cat to continue
Registered: Aug 2012
From Greece
Posted July 14, 2016
Nice, but it's unlikely GOG will get it, as long as they don't deal with Japanese publishers directly (with the exception of AGM).
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omega64
Something good
Registered: Apr 2012
From Netherlands
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Sabin_Stargem
Eldritch Being
Registered: Jun 2009
From Other
Posted July 14, 2016
Authenticity, balance, scale, and pacing. IA's change in character was passable, but the developer wasn't up to the task of making the endgame game fun. On harder difficulties, IA was...tedious. Enemy HP goes through the roof, into the realm of frustration.
In the main games, the enemy numbers often cause frame-rate issues, which is pretty much why IA scaled them back. Problem is, the sheer number of enemies on the screen was part of the franchise's identity.
The main EDF games are a bit more bite-sized when it comes to missions, but you get a lot of missions. Think in the ballpark of 80+ 15-minute scenarios, compared to the 15 big missions of IA. Depending on your tastes, this is a good or bad thing.
In the main games, the enemy numbers often cause frame-rate issues, which is pretty much why IA scaled them back. Problem is, the sheer number of enemies on the screen was part of the franchise's identity.
The main EDF games are a bit more bite-sized when it comes to missions, but you get a lot of missions. Think in the ballpark of 80+ 15-minute scenarios, compared to the 15 big missions of IA. Depending on your tastes, this is a good or bad thing.
Post edited July 14, 2016 by Sabin_Stargem
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omega64
Something good
Registered: Apr 2012
From Netherlands
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Sabin_Stargem
Eldritch Being
Registered: Jun 2009
From Other
Posted July 14, 2016
Ya. I literally spent a couple hours on a single mission, simply because it took so long to whittle down the HP of the metal wasps that kept respawning. Couldn't get a long enough break to deal with the main objectives, otherwise I would be ko'ed. That really soured the experience for me. :(
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Grargar
Insert cat to continue
Registered: Aug 2012
From Greece
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kokosabre
I believe in this company
Registered: Feb 2013
From Bulgaria
Posted July 14, 2016
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In the main games, the enemy numbers often cause frame-rate issues, which is pretty much why IA scaled them back. Problem is, the sheer number of enemies on the screen was part of the franchise's identity.
The main EDF games are a bit more bite-sized when it comes to missions, but you get a lot of missions. Think in the ballpark of 80+ 15-minute scenarios, compared to the 15 big missions of IA. Depending on your tastes, this is a good or bad thing.
I never really bothered to kill all the bugs while playing, just rush from objective to objective and even this can be kinda frustrating. And the HP scaling is just.. lol when you go on Hard I think... add to it and friendly fire so you cant use big dmg aoe weapons effectively anymore unless you want to kill your teammates.
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omega64
Something good
Registered: Apr 2012
From Netherlands
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omega64
Something good
Registered: Apr 2012
From Netherlands
Posted July 18, 2016
EDF bump as it releases today.
Just so that anyone who's interested knows. ;P
Just so that anyone who's interested knows. ;P
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WBGhiro
New User
Registered: Dec 2008
From Germany
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omega64
Something good
Registered: Apr 2012
From Netherlands
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Anothername
StubbornOldGamer
Registered: Sep 2008
From Germany
Posted July 19, 2016
Looks fun. :)
Has anybody asked them if gog rejected it? :P
Has anybody asked them if gog rejected it? :P
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omega64
Something good
Registered: Apr 2012
From Netherlands
Posted July 19, 2016
Post edited July 19, 2016 by omega64
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Anothername
StubbornOldGamer
Registered: Sep 2008
From Germany
Posted July 19, 2016
Have just looked at the screens and the first video (apparently you can play solo with NPCs). But since it looks like steam only I did not spend any more in-depth time reading into it. Right now its a title that I consider to consider buying if it gets on gog (or I see online-drm free in a retail store, but thats even less likely I guess) ;)