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Niggles: Like me there is probably a boatload of people who would prefer if they dropped the price of it....just saying
You will have to wait for 4-5 years if you want a single digit price during sale for this game.

To be fair, this is a next generation, open sandbox game that offers over 20 hours of gameplay and the graphics look just as good as Crysis 3. One can say $60 may be a fair price.
Yeah, I first balked at Minecraft never going on sale, but now that I've put thousands of hours into it, I know how cheap it really was.
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sasuke12: open sandbox game that offers over 20 hours of gameplay.
How does a game that can span your lifetime without end only have 20 hours?
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sasuke12: open sandbox game that offers over 20 hours of gameplay.
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Starkrun: How does a game that can span your lifetime without end only have 20 hours?
Bad memory leak that saves its progress.
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Wishbone: Single digit price?!

I get that $60 is a lot of money, but it also appears to be a hell of a lot of game. To insist on paying less than $10 for it seems to be... Well, taking the piss, basically.
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Starkrun: 80 quintilion planets to explorer with auto loading numerical logic meaning real time infinite world generation and saving of data with only text being used to transfer the data from client to server...

this also means offline near instantaneous updates from your game to server (if you choose)

if every person on planet earth and every person that will be played it non-stop and explored every planet a second the universe would burn out before they were all explored...

with that said... $60 is a damn good deal... also the life generator has nearly as many combinations... thats LIFE not mechanical life that also exists and if we talk about plants then thats even more randomness to speak about..

and they are no where near done with the game, there is far more to come!
And.. THAT's all that hubbub.

We/they can write any story they like - it's all fiction (or at least semi-fiction) until it comes out.

THEN we'll be able to see if it lives up to all that hype you just said.

".. auto loading numerical logic .." Whoa, never heard that one before - ever, for any game. Sounds totally ADVANCED!!!!

" if every person on planet earth and every person that will be played it non-stop and explored every planet a second the universe would burn out before they were all explored... "

So we're told. Kind of a hard to to prove either right or wrong though, eh? Especially when it isn't out and can be verified hopefully in some fashion.

Seriously, I hope it lives up to all that hype (or at least enough of it to be worthwhile). But for now it's pretty easy to say all kinds of wonderful things about it - that we have no idea if true. Time will tell. For now it's all one big hype train to me..
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sasuke12: open sandbox game that offers over 20 hours of gameplay.
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Starkrun: How does a game that can span your lifetime without end only have 20 hours?
Waiting for someone to counter that point with a math equation.

But it won't be me because I don't smart.
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Wishbone: ...
Single digit price?!

I get that $60 is a lot of money, but it also appears to be a hell of a lot of game. To insist on paying less than $10 for it seems to be... Well, taking the piss, basically.
its probably 40 bucks worth, IF the devs really deliver what they promise. we'll see that after the release.
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sasuke12: open sandbox game that offers over 20 hours of gameplay.
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Starkrun: How does a game that can span your lifetime without end only have 20 hours?
Game that can span your lifetime ?

That sounds like a mere sales pitch from developers to get more people the buy the game.

I highly doubt there is a game out there or in the near future that will take more than a lifetime to complete.

The beta testers said it is more than 20 hours of gameplay which is a lot more believable.
The "20-hours of gameplay" is in reference to the actual story of the game. The developers say that, if you just focus on the story and nothing else, you can complete the game in about 20 hours. However, as the game is designed for you to explore, your time with the game is bound to be at least double that amount.

The "takes a lifetime" is in reference to the vastness of the game's universe. Each player starts in a random corner of space and the universe is randomly generated around you. Each direction you travel in will add to the larger tapestry of the game's universe. The odds of you actually running into another player are said to be extremely slim. Due to this, if there are a million people playing the game, and each person discovers 10 planets, you can see how quickly the size of the game's universe can grow. Therefore, if you wanted to visit every single inch of the universe, it would take a lifetime or more. Of course, there is no in-game reason to do this.
You really think you can do all that bullshit you just said?


I do hope you are correct :)
"auto loading numerical logic" is in reference to how data is loaded... everything is given a numerical value that is translated in engine in realtime... if you have played any "Wargaming" MMO like World of Tanks/Planes/ships they record all matches in this way and are able to render and watch from all possible POV's. Since everything is given numbers (code) for the engine to render on the fly, it allows fluid and free form movement with no loading.

A 2 hour match is only 800kb of data, thats every move, spec of dirt, shell launched, and all physic calculations.

In NMS you will grab/generate this data on the fly and as places are generated there small ascii files will up/download with an addendum of who discovered what in the background to be rendered by the engine.

Also here are 10 things you need to know... very good stuff here
Post edited April 01, 2016 by Starkrun