EgaoKage: I didn't buy "remasters" of any of the DOOM games. At least, back when I bought them they were just the default games, as they originally sold, launched by a pre-configured DOSBox. Now they are useless trash.
Thank you for the tip about GZDoom. Does it use DOOM's original control scheme by default, or is there some fuckery there too?
Hirako__: Yes they added it for free for everyone who owned the original games which is mentioned on the store page! Did you find the original games? They are probably in the goodies or a separate entry - not sure.
It is as AB2012 said. They are all there.
EgaoKage: I didn't buy "remasters" of any of the DOOM games. At least, back when I bought them they were just the default games, as they originally sold, launched by a pre-configured DOSBox. Now they are useless trash. At least, when launched from Galaxy they are.
Thank you for the tip about GZDoom. Does it use DOOM's original control scheme by default, or is there some fuckery there too?
AB2012: It's a confusing mess as I've currently got in my library:-
Doom + Doom II (new version 2)
Doom II + Master Levels (DOS)
Doom 1 Enhanced (new version 1)
Doom 2 Enhanced (new version 1)
The Ultimate Doom (DOS)
If you want the original pure DOS experience (or put same WADS into GZDoom), then download the above versions called "The Ultimate Doom" and "Doom II + Master Levels". As for GZDoom (a source port that will read the original WADs from same (DOS) versions) the controls are configurable, eg, you can disable mouselook / rebind keys as you want. Either way, the (DOS) version is the one you need.
I also have Final DOOM listed among those. But yes, they are there.
What threw me off was that I've had all of those same entries, except for the DOOM + DOOM II Enhanced entry, for quite a while now. And no matter which of the game's entries I opted to load from, it was still just the original games, exactly as they'd always been.
I wondered why there were so many different entries for what were the exact same game, but I put this down to GOG Galaxy being over-zealous. I must have been playing them just prior to Bethesda getting around to "enhancing" them, maybe...
I may have over reacted...sort of. I want the games I buy from GOG to remain frozen in time, not at the whim of some publisher who bought them out.
P.S.
For anyone who doesn't know, the fastest way to move in all of the original DOS iterations of DOOM is achieved by simply sliding the mouse (with Shift or Alt held). That might seem counter intuitive, given there's only so far one can slide a mouse, before having to pick it up and place it back down. However, this is only a hardware limitation. Your OS has no-such limitation.
So I made a gamepad AutoHotkey script which equates mouse movement to each analog stick; one with Shift incorporated and one with Alt incorporated; as well a number of other enhancements to the gamepad experience; including LB - RB browsing back and forth through the various weapons.
I take some satisfaction in realizing that I did it far better than Bethesda did! lmao. My gamepad solution plays so naturally, it's like id meant to be played on a XBOX/PS3+ gamepad, even back in the '90s.
Not sure if GOG would allow it, but I would be willing to post my gamepad script on these forums. I have other variants of the same script too, which allow all manner of DOS games to be played with fluidity using a modern gamepad. They are fully customizable via a text editor too. Some knowledge of AutoHotkey would help one to customize one of these scripts, but I also include tons of notes in the script itself.