Posted April 07, 2016
Lots of games have awesome skies, and one of the earliest ones I found mesmerizing was Unreal's.
As for backdrops, there's no question. I can stare endlessly at the one from Quake4, and the game used to tease you with levels where you could only see small portions of it. Later on you fight on this massive industrial skyscraper, from where you can make out most of the backdrop for the first time.
As for backdrops, there's no question. I can stare endlessly at the one from Quake4, and the game used to tease you with levels where you could only see small portions of it. Later on you fight on this massive industrial skyscraper, from where you can make out most of the backdrop for the first time.