On GOG, I take any time-limited freebie on offer, as long as it's not also both limited in quantity AND something I would be unlikely to enjoy -- and I don't remember there having been any limited-quantity, direct-claim freebies here for years.
However, for games that are either released here with a regular price of "free", or have the price changed to "free" later, I no longer redeem a copy unless I'm likely to play it soon (unless its availability is also time-limited, like that Christmas-themed Cave Story spinoff that Nicalis released a year ago).
On other platforms, I only redeem freebies that seem interesting (with a greater likelihood if the giveaway is time-limited), and only if it's either a DRM-free direct download from that site (i.e., no publisher or store client required), or a copy that's redeemable on another DRM-free-friendly service that I already use (the Humble and Amazon Prime giveaways of GOG copies of games being my only experiences with this).
I'm much less likely to just take the freebie and worry about [whether I'll ever play] it later on "open marketplace"-style stores like Steam (irrelevant for me) and itch.io than I am on more curated stores -- in part because, at least on itch, there are often hundreds of free games available at any given time, and a lot of them are: unfinished, prototypes, or otherwise not full games; games that are maybe decent enough, but just "not for me" (e.g., almost anything anime-inspired...and there's a lot of that); or just garbage (low-effort meme-based stuff, "this my firts ever game ok plz b nice", etc.).
Post edited December 28, 2022 by HunchBluntley