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I am curious as to whether any game exists with these properties:
1. The game is a turn-based RPG, complete with selecting actions from menus.
2. The game is language independent; it is never necessary to read or listen to any text in any language to fully enjoy the game.

An example of a language independent game would be the original Super Mario Bros.; aside from the number of players and the small amount of text at the end of a world, there isn't any text you have to read. However, that game is definitely *not* turn-based, and I don't think any reasonable person would call it an RPG, either.

For purposes of this topic, cutscenes are OK, *provided* they don't use text or spoken dialogue.
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dtgreene: Super Mario Bros
I don't think any reasonable person would call it an RPG, either.
You're playing the role of the Mario brothers. :D
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dtgreene: I am curious as to whether any game exists with these properties:
1. The game is a turn-based RPG, complete with selecting actions from menus.
2. The game is language independent; it is never necessary to read or listen to any text in any language to fully enjoy the game.

An example of a language independent game would be the original Super Mario Bros.; aside from the number of players and the small amount of text at the end of a world, there isn't any text you have to read. However, that game is definitely *not* turn-based, and I don't think any reasonable person would call it an RPG, either.

For purposes of this topic, cutscenes are OK, *provided* they don't use text or spoken dialogue.
so you mean an rpg game that has almost zero text to read ?

well the super mario rpg games are fairly light on text

but the only game i know that no spoken dialouge or even words other then the title at all is dropsy
and thats an adventure game
To actually give an answer, for once:

http://store.steampowered.com/app/434880/

"Hieroglyphika is a roguelike game completely without text but with pictograms.

You get lost in an ancient egyptian pyramid buried deep under the sand of the desert and full of traps and monstrous beings. Decrypt hieroglyphs to learn spells and to understand the magical nature of artifacts."
Post edited March 12, 2016 by sunshinecorp
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sunshinecorp: To actually give an answer, for once:

http://store.steampowered.com/app/434880/

"Hieroglyphika is a roguelike game completely without text but with pictograms.

You get lost in an ancient egyptian pyramid buried deep under the sand of the desert and full of traps and monstrous beings. Decrypt hieroglyphs to learn spells and to understand the magical nature of artifacts."
you magnificent bastard i stared mystified at the hieroglyphs in your book !
Post edited March 12, 2016 by snowkatt
It can have text and even dialogue, but it needs to be all grunts and whistles. :P
strictly speaking though arent hieroglyphs a kind of language ?
albeit it a very dead one
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snowkatt: strictly speaking though arent hieroglyphs a kind of language ?
albeit it a very dead one
I guess Sim-Speak is also technically a language.
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snowkatt: strictly speaking though arent hieroglyphs a kind of language ?
albeit it a very dead one
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tinyE: I guess Sim-Speak is also technically a language.
sims can be played with out ( much) language but its not an rpg
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snowkatt: strictly speaking though arent hieroglyphs a kind of language ?
albeit it a very dead one
Well, no. They're not actual egyptian hieroglyphs. Just pictograms. Symbols. Stuff you gotta figure out.
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sunshinecorp: To actually give an answer, for once:

http://store.steampowered.com/app/434880/

"Hieroglyphika is a roguelike game completely without text but with pictograms.

You get lost in an ancient egyptian pyramid buried deep under the sand of the desert and full of traps and monstrous beings. Decrypt hieroglyphs to learn spells and to understand the magical nature of artifacts."
Kind of cheaty considering symbols are still a tool for communication which is what I assume the OP wanted to avoid (perhaps excluding body language?) but I must admit, just by looking at that game got me interested.

Awesome thread btw!
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snowkatt: strictly speaking though arent hieroglyphs a kind of language ?
albeit it a very dead one
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sunshinecorp: Well, no. They're not actual egyptian hieroglyphs. Just pictograms. Symbols. Stuff you gotta figure out.
oh okay
guess its closest to no language
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snowkatt: strictly speaking though arent hieroglyphs a kind of language ?
albeit it a very dead one
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tinyE: I guess Sim-Speak is also technically a language.
Escitalopram? Having anxiety attacks?
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tinyE: I guess Sim-Speak is also technically a language.
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sunshinecorp: Escitalopram? Having anxiety attacks?
You know your medications. :P
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sunshinecorp: Escitalopram? Having anxiety attacks?
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tinyE: You know your medications. :P
Sex, drugs and rock 'n' roll...