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Embrace your adventurous inner child with The Lion King, Aladdin, and The Jungle Book!

Good stories never fall out of style. And if someone knows how to tell a proper fairytale, that's got to be Disney. Today, three of their most celebrated, charming platformers of yore based on such tales are coming back, exclusively on GOG.com. Disney Aladdin, Disney The Lion King, and Disney The Jungle Book are all household names that still captivate our imagination, decades after we got introduced to their cinematic and videogame worlds.

That's why GOG.com and Disney heave teamed up to bring these beloved classics of the 16-bit era to a new generation of gamers and Disney fans. All three titles have been meticulously updated to be compatible with modern operating systems while preserving the original graphics, sound, and gameplay.

Developed during the golden age of platformers, Disney Aladdin, Disney The Lion King, and Disney The Jungle Book established themselves as hallmarks of the genre, earning the praise of fans and critics alike for over two decades. That was due in no small part to their groundbreaking visuals. With the advent of Digicel technology, hand-drawn cels from Disney's animation team brought the characters to life with a level of vibrancy that was unparalleled at the time, and remains impressive today. Just look at how adorable little Simba looks when he roars at his enemies!

Return to these beautiful worlds, full of that unmistakable Disney charm and wondrous sense of adventure. <span class="bold">Disney Aladdin</span>, <span class="bold">Disney The Lion King</span>, and <span class="bold">Disney The Jungle Book</span> are available now, DRM-free on GOG.com and you can get them for 10% off individually, or for 33% off as a <span class="bold">bundle</span> of heartwarming joy until August 8, 12:59 PM UTC!


https://www.youtube.com/embed/LBbx41UaHVI
Post edited August 04, 2016 by maladr0Id
Christ, I remember playing all of these gems on a SEGA Mega Drive 2 back in the day... :D

With an almighty 16-bit CPU and a whopping 72 kB of RAM, 64 kB of VRAM, and displaying up to as much as 61 colors at once! xD

A BEAST to be reckoned with! :D
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haydenaurion: I'll let the music thing slide as a matter of taste even though the Genesis version has details in the music that are missing in the DOS version (compare level 2's music in the videos), but a version of Aladdin that's missing about 1/3 of the gameplay screen view is considered the best version? Sorry, but I can't agree there.

Genesis version: https://www.youtube.com/watch?v=uWhJOIFKtm8

DOS/Amiga version: https://www.youtube.com/watch?v=4RceDyRLNbI
Not to mention that slow and terribly choppy scrolling - yikes!
Here, you can let Support know directly: https://www.gog.com/support/contact/other_questions_issues
Nice. Will wait until a sale though. I would certainlly welcome Tron 2.0
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timppu: PC versions are the best versions of these games, even if someone might like some other version more just because that's what he played as a console kid.
It seems to be the case for The Jungle Book and The Lion King, but definitely not for Aladdin.
Whoever created that awful bar at the top of the screen should be slapped in the face.
Whether you prefer SNES/Genesis sounds because of nostalgia or whatever, you have to at least admit it sounds clearer in the DOS versions. Things like the monkeys and elephants from The Jungle Book.
And I find it hard to believe someone would prefer this music, instead of:
https://youtu.be/hVuaX_gvSPk
I wouldn't like to hear any of them for half a hour, since they're repetitive, but to me it's a pretty obvious choice, of which one is the best.

"Think twice before you speak, because your words and influence will plant the seed of either success or failure in the mind of another."
Post edited September 25, 2016 by almabrds
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haydenaurion: DOS/Amiga version: https://www.youtube.com/watch?v=4RceDyRLNbI
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yellowblanka: Not to mention that slow and terribly choppy scrolling - yikes!
The scrolling in the PC version is smoother than in that video, so you shouldn't blindly believe that. I think they were simply running DOSBox with too few cycles in that video. Give the game more cycles (Ctrl-F12 several times, e.g. 20000 cycles), and it runs fast and smooth.

It might also be they had some problem with the video coding. I remember when I made one youtube video of a PC platforming game, it was much choppier in the video as it didn't record all frames.
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yellowblanka: Not to mention that slow and terribly choppy scrolling - yikes!
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timppu: The scrolling in the PC version is smoother than in that video, so you shouldn't blindly believe that. I think they were simply running DOSBox with too few cycles in that video. Give the game more cycles (Ctrl-F12 several times, e.g. 20000 cycles), and it runs fast and smooth.

It might also be they had some problem with the video coding. I remember when I made one youtube video of a PC platforming game, it was much choppier in the video as it didn't record all frames.
Switch this video to 720p/60fps mode and compare: https://www.youtube.com/watch?v=9G4EMgQgUz0
Yo GOG, if you guys can get Disney to rerelease Nightmare Ned so it can run on modern systems I'd be immensely grateful.
Post edited August 13, 2016 by Zap_Rowsdower
Call me when it's a Capcom NES/SNES collection.

DuckTales 1 & 2, Rescue Rangers 1 & 2, Darkwing Duck, the better Aladdin game, and all 3 Mickey's Magical Quest games.

Make THAT happen.
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timppu: The scrolling in the PC version is smoother than in that video, so you shouldn't blindly believe that. I think they were simply running DOSBox with too few cycles in that video. Give the game more cycles (Ctrl-F12 several times, e.g. 20000 cycles), and it runs fast and smooth.

It might also be they had some problem with the video coding. I remember when I made one youtube video of a PC platforming game, it was much choppier in the video as it didn't record all frames.
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haydenaurion: Switch this video to 720p/60fps mode and compare: https://www.youtube.com/watch?v=9G4EMgQgUz0
That video you posted seems a little misleading since it compares the Amiga and Genesis versions of Aladdin. I think this longplay of the MS-DOS version seems more accurate and in line with what timppu is talking about. Heck, I'd say the DOS version looks virtually indistinguishable from the Genesis version aside from the invasive HUD. Yes, there is some light screen tear, but it's not enough to really impede the gameplay.
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haydenaurion: Switch this video to 720p/60fps mode and compare: https://www.youtube.com/watch?v=9G4EMgQgUz0
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astroclay: That video you posted seems a little misleading since it compares the Amiga and Genesis versions of Aladdin. I think this longplay of the MS-DOS version seems more accurate and in line with what timppu is talking about. Heck, I'd say the DOS version looks virtually indistinguishable from the Genesis version aside from the invasive HUD. Yes, there is some light screen tear, but it's not enough to really impede the gameplay.
It still looks to have a lower frame rate than the Genesis version, and even without that the HUD is an absolute deal breaker given it really impairs being able to see what's above you ahead of time.

Disney should have just packaged the originals with a Genesis emulator much like the Sega Genesis Classic Collection on Steam and elsewhere. It's not like they don't have the cash and such to do it. This is like the DOS versions of Earthworm Jim 1 & 2 and Mortal Kombat 2 all over again. :/