Posted August 23, 2019
paladin181
Ghost of GOG, writing wrongs at every turn
paladin181 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2012
From United States
Elvis is Dead
Find me in STEAM OT
Elvis is Dead Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2012
From Other
M3troid
O ultimo Metroid
M3troid Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2010
From Brazil
blotunga
GrumpyOldGamers.CyringOutMiserably
blotunga Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From Other
idbeholdME
Doomed Space Marine
idbeholdME Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2016
From Czech Republic
Posted August 23, 2019
Fabio_F._Verdi: I would buy d1 + expansion.
But i got warned duplicating (dupping cheat) item still works. So i will skip it.
blotunga: Do you have to use that cheat? I mean if you want money, you can just use something like cheat engine. It's less cumbersome... But i got warned duplicating (dupping cheat) item still works. So i will skip it.
Take Dragon Age Origins for example. You can make infinite money by chain crafting&selling Big Lyrium Potions because the cost of the materials is less than the sell price of the final product. I can't even remember how many times I argued with others about this and they insisted on not calling it a cheat or exploit. I ask them why don't they just cheat the money if the result is the same and they won't be wasting time with the crafting. They always drift off to some excuse chain and become like a stone wall.
But the true reason is, if they used Cheat Engine to get infinite money, it would unmistakably mark them as a cheater. If they use an exploit/they have to do something in-game to achieve the same effect it makes them feel better because they can justify it by "It's not cheating, I had to do this and this".
blotunga
GrumpyOldGamers.CyringOutMiserably
blotunga Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From Other
Posted August 23, 2019
I've outgrown this mindset. If I feel that in a game something is too slow for my taste, I have no qualms in cheating a bit to get things done faster. As long as people enjoy the game, it shouldn't matter if they cheat or not. Except of course multiplayer games. But in singleplayer everyone should be able to play their game however they seem fit for them.
idbeholdME
Doomed Space Marine
idbeholdME Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2016
From Czech Republic
Posted August 23, 2019
blotunga: I've outgrown this mindset. If I feel that in a game something is too slow for my taste, I have no qualms in cheating a bit to get things done faster. As long as people enjoy the game, it shouldn't matter if they cheat or not. Except of course multiplayer games. But in singleplayer everyone should be able to play their game however they seem fit for them.
I also don't care how people play their single-player games. You just said it as it is. You sometimes cheat and have fun doing so. My point was that many people will not admit they are cheating or consider it cheating if they do so through game mechanics/bugs/exploits instead of typing in a cheat code or using cheat engine.
Post edited August 23, 2019 by idbeholdME
blotunga
GrumpyOldGamers.CyringOutMiserably
blotunga Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From Other
Posted August 23, 2019
idbeholdME: ... game mechanics/bugs/exploits instead of typing in a cheat code or using cheat engine.
When I was younger, these were called "soft cheats". Still cheats :D In Baldur's Gate you could collect all stat raising books, export your character, star a new game, import the character 5 times, give the book to the new character, rinse and repeat to raise all stats to 25. This was before GateKeeper and other cheating software :D.
Post edited August 23, 2019 by blotunga
paladin181
Ghost of GOG, writing wrongs at every turn
paladin181 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2012
From United States
Posted August 23, 2019
idbeholdME: Nonono.... This kind of people will justify it by "It's possible in the game, ergo not cheating". It makes them feel better when they don't outright cheat, but find a way to cheat in the game by exploiting some mechanics or bugs.
Take Dragon Age Origins for example. You can make infinite money by chain crafting&selling Big Lyrium Potions because the cost of the materials is less than the sell price of the final product. I can't even remember how many times I argued with others about this and they insisted on not calling it a cheat or exploit. I ask them why don't they just cheat the money if the result is the same and they won't be wasting time with the crafting. They always drift off to some excuse chain and become like a stone wall.
But the true reason is, if they used Cheat Engine to get infinite money, it would unmistakably mark them as a cheater. If they use an exploit/they have to do something in-game to achieve the same effect it makes them feel better because they can justify it by "It's not cheating, I had to do this and this".
Dragon Age Origins is a perfectly Balanced game with no exploits.Take Dragon Age Origins for example. You can make infinite money by chain crafting&selling Big Lyrium Potions because the cost of the materials is less than the sell price of the final product. I can't even remember how many times I argued with others about this and they insisted on not calling it a cheat or exploit. I ask them why don't they just cheat the money if the result is the same and they won't be wasting time with the crafting. They always drift off to some excuse chain and become like a stone wall.
But the true reason is, if they used Cheat Engine to get infinite money, it would unmistakably mark them as a cheater. If they use an exploit/they have to do something in-game to achieve the same effect it makes them feel better because they can justify it by "It's not cheating, I had to do this and this".
Post edited August 23, 2019 by paladin181
rtcvb32
echo e.lolfiu_fefiipieue|tr valueof_pi [0-9]
rtcvb32 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Aug 2013
From United States
Posted August 23, 2019
Translation: This game has a bug in it, and because it's not perfect and flawless i won't buy it.
Heh i've been watching plenty of The Spiffing Brit, who only plays perfectly balanced games with no exploits whatsoever, and shows how to optimally play the game because there are no such things as cheats and exploits... And be sure to get Yorkshire tea... yummm.. Yorkshire tea which is possibly the most exquisite and awesome tea in the universe.... And something about the queen.
--
But being more serious... Duplicating items isn't a big deal, do it or don't do it it doesn't matter. Second each item will have a unique ID and if the game detects a duplicate ID it may remove it. I've had two items identical that were legit and it deleted one (quite annoying).
I'd say the instant heal/kill anyone hack spell was far worse. Most duplicates of items involved items that were nearly impossible to find. Like the +20 to all stats rings (which i found one, once.... long ago)
Heh i've been watching plenty of The Spiffing Brit, who only plays perfectly balanced games with no exploits whatsoever, and shows how to optimally play the game because there are no such things as cheats and exploits... And be sure to get Yorkshire tea... yummm.. Yorkshire tea which is possibly the most exquisite and awesome tea in the universe.... And something about the queen.
--
But being more serious... Duplicating items isn't a big deal, do it or don't do it it doesn't matter. Second each item will have a unique ID and if the game detects a duplicate ID it may remove it. I've had two items identical that were legit and it deleted one (quite annoying).
I'd say the instant heal/kill anyone hack spell was far worse. Most duplicates of items involved items that were nearly impossible to find. Like the +20 to all stats rings (which i found one, once.... long ago)
joppo
New User
joppo Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2011
From Brazil
Posted August 23, 2019
idbeholdME: Take Dragon Age Origins for example. You can make infinite money by chain crafting&selling Big Lyrium Potions because the cost of the materials is less than the sell price of the final product.
Well, technically games don't usually do that because the devs planned that you would earn your money through other means, like grinding and side-questing. But in the real world that is exactly how it works. If you think about it that way it makes DA:O more faithful to reality than similar games, and you're just turning your character into a glorified pharmacist. Of course, if DA:O were actully trying to emulate the real world it would also implement some sort of "supply/demand" mechanic where you can't exploit this trick to infinite money because you can't sell more products than the public needs. It doesn't matter if you can make a thousand potions if only 50 people need one each. Or the mechanic could be implemented in a way that you can sell it all but you would saturate the market and get a huge price drop.
ConsulCaesar
Crossing the Rubicon
ConsulCaesar Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2017
From Spain
Posted August 23, 2019
joppo: Of course, if DA:O were actully trying to emulate the real world it would also implement some sort of "supply/demand" mechanic where you can't exploit this trick to infinite money because you can't sell more products than the public needs. It doesn't matter if you can make a thousand potions if only 50 people need one each. Or the mechanic could be implemented in a way that you can sell it all but you would saturate the market and get a huge price drop.
An RPG with an economy system like Colonization, where the price of goods in Europe changes according to supply and demand and silver can drop cheaper than sugar if you sell too much in a short period of time. That would be something to see...joppo
New User
joppo Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2011
From Brazil
Posted August 23, 2019
joppo: Of course, if DA:O were actully trying to emulate the real world it would also implement some sort of "supply/demand" mechanic where you can't exploit this trick to infinite money because you can't sell more products than the public needs. It doesn't matter if you can make a thousand potions if only 50 people need one each. Or the mechanic could be implemented in a way that you can sell it all but you would saturate the market and get a huge price drop.
ConsulCaesar: An RPG with an economy system like Colonization, where the price of goods in Europe changes according to supply and demand and silver can drop cheaper than sugar if you sell too much in a short period of time. That would be something to see... It would be an interesting idea in a more strict RPG but somewhat hard to properly "human"-proof. High risk of having the player tank the economy because they didn't know what they were doing and made it much harder for themselves to complete the main quest.
On games like Patrician you don't need to keep the player from messing up because learning to properly profit from the market is the game's goal, but on e.g. Ys you could suddenly paint yourself into a corner with little income and in need to buy expensive gear to progress or even survive.
tfishell
Remorse: The List, if you like FPS psych horror
tfishell Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2010
From United States
Posted August 24, 2019
blotunga: If I feel that in a game something is too slow for my taste, I have no qualms in cheating a bit to get things done faster. As long as people enjoy the game, it shouldn't matter if they cheat or not. Except of course multiplayer games. But in singleplayer everyone should be able to play their game however they seem fit for them.
I agree, especially if a game is too difficult. And with so many games these days and such low prices I want to be able to move on to the next one.