Themken: Any time I see an early access (was the term 'InDev' abandoned?) game that is heavily discounted, I see a big red flag.
Yeah, these Whale Rock releases push "Early Access" to the extreme... the bad extreme.
I'm willing to pay for a clunky early build of a game, but...
... an asset-flip that barely qualifies as a proof of concept (and could be argued that it doesn't even qualify as that!)?
I keep remembering GOG touting its curation as one of the main elements of the company that elevated it above Steam.
It's becoming more-and-more like Steam... asset flips... unfinished games... EA games that may never see release (and minus the AAA day one releases that make Steam bearable).
And personally I may excuse this... if...
... I hadn't talked to so many devs who had
COMPLETED GAMES that GOG rejected (and not only rejected... but the devs claimed they weren't absolutely certain why their games were rejected!?!?).
That's what grinds my gears. Not that these barely "games" released here... but that completed games didn't.