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amok: You kind of walk around a lot, and then you kill yourself
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morrowslant: Superbrothers: Sword & Sworcery?
no, sorry


Another hint, and this is a bad one: I assume it is Asian, as I think it is made by some Chinese.
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morrowslant: Superbrothers: Sword & Sworcery?
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amok: no, sorry

Another hint, and this is a bad one: I assume it is Asian, as I think it is made by some Chinese.
ahaha
JOURNEY?
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amok: no, sorry

Another hint, and this is a bad one: I assume it is Asian, as I think it is made by some Chinese.
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morrowslant: ahaha
JOURNEY?
close, but no cigar.

I told you it was a bad hint.... I just see those poor Chinese sweat workers sitting there cooped up in their room...
Seal of Evil?
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thraxman: Seal of Evil?
nah, I'm describing a good "game"
SOMA?

(Did not catch the hint on the wells; there are plenty of equipment and crates marked in Chinese, though).
Post edited January 23, 2020 by Carradice
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Carradice: SOMA?

(Did not catch the hint on the wells; there are plenty of equipment and crates marked in Chinese, though).
sometimes a well is just a well and not a hint. The Chinese rooms are usually full of crates, though, not much room for the poor buggers trying to make these games


SOMA is (surprisingly) not correct... however, this is sooooo close. there are links here, if only you good little pigs can sniff out the truffles
Amnesia: A Machine for Pigs!!!!
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Carradice: Amnesia: A Machine for Pigs!!!!
NOOOOO!!!!!!! but yes in parts to other hints

just a little bit more

"walk a lot, then suicide"
"very pretty"
""game""
think "last day of June"
made by these probably Chinese people sitting in a little room, and have links to SOMA. the link has been found

almost there
Post edited January 23, 2020 by amok
Dear Esther...?

(You walk a lot; suicide is not to be discarded; that pretty much describes the gameplay!; a pretty, artistic game; then, some call it a game, some not; chinaware ;-)
Post edited January 23, 2020 by Carradice
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Carradice: Dear Esther...?

(You walk a lot; suicide is not to be discarded; that pretty much describes the gameplay!; a pretty, artistic game; then, some call it a game, some not; chinaware ;-)
WHEEEEEE

yes, that's correct


now - next game from someone else
Post edited January 24, 2020 by amok
This one was difficult (and good), although, in hindsight, it was all there from the beginning... =)

Can it be said that, arguably, this game started the genre of the walking simulator? Video games, a medium where good craftmanship produces results that range from pure entertaintment to art.
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rtcvb32: Heh, this sounds like fun. But i don't want to jump in when i haven't earned my turn...
Doesn't matter. Get it right and someone else throws up a description. There are not rules for this seemingly.
Just don't start a new game round until the ongoing one has been finished. That is, when the person who submitted the (bad) game description confirms that it has been guessed correctly =)
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Carradice: [...]
Can it be said that, arguably, this game started the genre of the walking simulator? Video games, a medium where good craftmanship produces results that range from pure entertaintment to art.
Yes, in many ways Dear Esther was the first walking simulator, though only in terms of originating the.... term....

There have been games that now are seen as walking simulators before this, for example The Graveyard or The Path. Dear Esther was the first "mainstream" walking simulator.