catpower1980: Derek Smart is a dev who has done some space sim/combat games (Battlecruiser 3000, Universal Combat,...) and today he has written a quite lenghty and insightful article on why Star Citizen is probably going to fail at some point. Instead of the casual Nostradamus posts from randoms, Derek brings his own experiece as a dev specialized in this particular genre to clearly define what's going wrong... Prepare at least 10-20 minutes to read everything, it's worth it:
http://www.dereksmart.org/2015/07/interstellar-citizens/
Thanks for the link!
To others in this thread, don't bash the guy for his tone. Here's the heart of his article:
Originally promised in 2 years time: A rich universe focused on epic space adventure, trading and dogfighting in first person.
Single-player: offline or online (drop in/drop out co-op play)
Persistent Universe (hosted by US)
Modable multiplayer (hosted by YOU)
Promised in addition since then: Rich, persistent universe with 100 (!) populated star systems
Dynamic economy with millions (!) of entities
Newtonian physics
Space combat
Trading
Exploration
Ship upgrades (engines, weapons, etc.) and customization
Multi-crew ships (your friends can exist in your ship)
Activities including mining, harvesting raw materials, factories, and so on
First person inside ships with combat
First person inside stations with combat
First person on level-based planetary hubs with combat
Career based progression with stats
Single player and co-op mode (Squadron 42)
Multiplayer (Star Citizen)
Actually delivered at 2.5 years time: A hangar where you can see and walk around the ships you’ve bought
A combat training simulator, Arena Commander, where you can dogfight with some—not all—of the ships you’ve bought thus far in the game. And there’s racing. Not to mention the fact that, as of this writing, that module still can’t even handle 8 vs. 8 combat engagements without terrible issues.
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The reason the article is so long is that he explains why the sum total of what's been promised simply cannot be produced.
And, pompous or not, he's got the know-how to actually hold that opinion.
Doesn't look good. Not for the devs, the backers, not for game crowdsourcing...