Posted December 07, 2016
I think they can be great if done well; I suspect that for many people, the single most memorable moment of Final Fantasy VII was contained in a cutscene. On the other hand, if I keep having to put my controller down to wait, there's probably a pacing problem (oh hello, Final Fantasy XIII, didn't see you there!). I guess my only real rule is that if a game interrupts its gameplay, the interruption had better be good/interesting/exciting/whatever enough to be worth it.