Starmaker: Um nope. if your videogame overfunds and was budgeted at all better than
Your World, you just do what you were going to do and rake in the profits. Digital products scale well, that's the whole point. Even if you planned to host the installer in your dropbox and email people the link and now you have to build a storefront for backers so that everyone could start playing within the same decade, you can just go ahead and pay for that. You're only screwed if you go money crazy and off rails DF-style.
Most game Kickstarters go over budget, far as I know. It's hard as is, but since typical stretch goals are new areas and new game systems, this always postpones release and it adds not only work but potential problems.
Starmaker: If your physical product overfunds and was budgeted
well for the
anticipated volume, you may still be fucked by the volume alone. That's why NeoLucida sold out on Day 1: they threw their hands up and said, "Nope, this is the volume we're willing to handle
Looks to me like an isolated incident in the sea of overfunded hardware and board games. Typically the more orders you have, the less it costs you per product. Of course some of the money typically goes to making things better (better materials, better manufacturing), and it's possible to go overboard with that. Also many projects lose on delivery costs, and if that's the case then lots of backers can mean more lost money.
The short of it though is that it's a lot easier to accurately estimate the cost of physical projects than it is to estimate the cost of software development.
IanM: ...herein lies the problem: after building up a collection of too many games that would never be played I went cold turkey a long time ago and stopped pre ordering entirely, only purchasing an occasional GOG game in the sales. I'm only aware of some of the more high profile crowdfunded games projects. I have a lot of catching up and digging to do!
I went cold turkey for about 3 months. :) Never with Kickstarter though. I spend a lot more per game on Kickstarter than elsewhere. Got to encourage those developers even if the games will just end up on my backlog.
What kind of games are you interested in?