CarrionCrow: I just watch it through Netflix. They make the show and I pay the subscription, so I can watch it whenever I want.
I'm not surprised that you're enjoying the added flexibility. Once you use on-demand programming primarily, it's pretty frigging hard to go back to shifting your schedule around, just to watch a particular TV show every week.
Yeah, I never got into the COD/Halo/Battlefield/whatever either.
After Doom and Quake, that was it. Last FPS I played was Half-Life 2, and I don't really feel like I'm missing much.
(Well, I kinda want to get Doom and Quake again...-laughs-)
Nintendo always seems to be the odd man out when it comes to that genre. I know they've gotten certain things for the Wii and what-not, but whenever I get a Wii (or far more likely, a Wii U), FPS's won't be the reason why I do so.
adaliabooks: We've had Netflix on and off. And Amazon Prime / Instant Video too. We tend to just get it for a month, watch the couple of shows we're interested in and then cancel it. We're not huge Tv watchers so constantly having a subscription would be a waste of money. It's a great service though, so handy. You're right about going back to normal Tv watching though...
I played the original Battlefield and enjoyed it and I used to play Unreal Tournament a lot, but the only FPS I would get excited about these days is if they made a new Timesplitters game, but the chances of that are slim to none :(
Developers who make FPSs tend to go for style over substance with uber realistic graphics that most Nintendo consoles wouldn't have been able to handle. Plus they (for some reason) are always portrayed as childish and that doesn't fit with the gritty FPS image..
Hmm. Haven't tried Amazon Prime yet, not a big fan of spending a hundred dollars at one time. Month to month is preferred.
Nintendo's always been weird in that way. They very much like a cutesy form of presentation that people equate with childishness.
Haven't ever minded the aesthetic personally, if anything it does make the absurdity of it that much more silly.
Although, I would absolutely love to see a Mario game with potential psychological aspects being dug into.
Things like -
Mario's self-worth and identity being based around saving a princess, causing him to pursue wildly different occupations when he isn't doing so due to a deep-seated and long-standing identity crisis, combined with an ever-present fear that he's in actuality been hallucinating the whole Mushroom Kingdom thing for decades, but is actually strapped down to a sanitarium bed in New Jersey,
The princess who apparently has issues concerning a feeling of utter superfluousness when she isn't being kidnapped and then fought over, that question of who she actually is when she isn't being fought over by two guys who seem to be using her as an excuse to engage in their pointless, neverending rivalry/attempted murder/hidden flirtation,
The reasoning behind Bowser's intensely obsessive need to possess someone who has no personality and pretty much exists solely as an object, the question of whether or not it's a matter of him having repressed feelings towards Mario that can only be expressed through use of the princess kidnapping scenario as a means of drawing Mario's attention, not actually caring about the princess in the slightest but going through the motions because the true object of his desire will come running once again (like ALWAYS)....
Stuff like that would be frigging AMAZING to see explored by Nintendo.