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l0rdtr3k: Hell yeah. I went Doom on those fuckers! Never doubt the power of the chainsaw!
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EndreWhiteMane: Good, did you get the dust bunnies out from under the bed while you were at it? ;)
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l0rdtr3k:
Get 'er done! Good job. ;-)
Those things got infected by chaos. They were growing tentacles and I didn't wanted to star in a hentai :D
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EndreWhiteMane: Get 'er done! Good job. ;-)
I finally noticed that there was a sale today. I am surprised at how many "Planet" games were released last year. All different genres, too.
Post edited January 19, 2015 by AgentBirdnest
Since we have the planet sale going on I'd like to post THIS for the sake of myself and the other elders in the forum. :D
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tinyE: Since we have the planet sale going on I'd like to post THIS for the sake of myself and the other elders in the forum. :D
That's the funniest thing that's happened today.
I went to reply and got the GOGbear planet! :-)

Pluto rules! ;)

Edit: Cheer up, your quite a few year less elder than me. :-)
Post edited January 20, 2015 by EndreWhiteMane
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tinyE: Since we have the planet sale going on I'd like to post THIS for the sake of myself and the other elders in the forum. :D
There you are, good timing.
Wanted to wish you a happy birthday. =)
Anyone here play Haegemonia, the forum for it is kind of dead right now.
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tinyE: Since we have the planet sale going on I'd like to post THIS for the sake of myself and the other elders in the forum. :D
That were good times :D There is quite a funny song about old times mentioning video tapes, planet pluto and other stuff but it is in German so no use linking it here.
Now I feel old :P
high rated
Just a quick note about something I found totally awesome. I was playing Gone Home yesterday (not done yet, but it's pretty nice) and examined a magazine in Sam's room and my favorite band of all time, Guided By Voices, got a mention. (Favorite of all time alongside Pavement, if I'm telling the whole truth.) Though the game is set in 1995, Bob Pollard & Co. are still going strong. :)

GBV! GBV! GBV!
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tinyE: Anyone here play Haegemonia, the forum for it is kind of dead right now.
Have it but haven't gotten around to playing it yet. Having problems?
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budejovice: Just a quick note about something I found totally awesome. I was playing Gone Home yesterday (not done yet, but it's pretty nice) and examined a magazine in Sam's room and my favorite band of all time, Guided By Voices, got a mention. (Favorite of all time alongside Pavement, if I'm telling the whole truth.) Though the game is set in 1995, Bob Pollard & Co. are still going strong. :)

GBV! GBV! GBV!
Just listened to Bad Love by Guided By Voices, I like the sound but I hope they have pieces with deeper lyrics than that. ;)
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tinyE: Anyone here play Haegemonia, the forum for it is kind of dead right now.
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CarrionCrow: Have it but haven't gotten around to playing it yet. Having problems?
Yeah, the manual tells me everything BUT HOW TO CONTROL THE CAMERA! In a 3D Space RTS that is kind of "Need to Know". XD
I'm learning a little bit by bit but this is silly; figured out rotation but I can't follow my fighters and when I click on them to go to them, the camera goes to them, but it also signals the fighters to stop which is kind of embarrassing when going into battle. Sad thing is it looks and sounds so damn good. :P
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CarrionCrow: Have it but haven't gotten around to playing it yet. Having problems?
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tinyE: Yeah, the manual tells me everything BUT HOW TO CONTROL THE CAMERA! In a 3D Space RTS that is kind of "Need to Know". XD
I'm learning a little bit by bit but this is silly; figured out rotation but I can't follow my fighters and when I click on them to go to them, the camera goes to them, but it also signals the fighters to stop which is kind of embarrassing when going into battle. Sad thing is it looks and sounds so damn good. :P
Okay, info from page 44 of the manual -

You see the game through the camera, which can be moved freely in the gameworld, but there are a few pre-defined ways that make navigation easier. There are basically 2 modes the camera can be in: free mode and focus mode.
When the camera is in free mode, it can be moved, rotated and zoomed. When it is in focus mode, it always moves with the selected object, but can still be rotated or zoomed.
The transition between the 2 modes is always fluid and not just a jump to another view. Generally, the camera only jumps to another location if the new location is in a different solar system. All other transitions are executed fluidly.
The following functions/movements can be done in Haegemonia:

Camera zoom in/zoom out: mouse wheel or "+"/"-" on numeric keypad
Move: cursor keys, mouse scrolls (when the mouse is moved to the edge of the screen it scrolls the view)
Rotate camera horizontally: move mouse left/right while right button is pressed
Rotate camera vertically: mouse up and down while right button is pressed
Focus: <F>, this key focuses the camera on the currently selected object. In this mode, the mouse can be used to rotate the camera.
Other camera modes: <G> several other camera modes can be activated to show the selected object from other views. This button cycles through them, while <Shift+G> deactivates this mode.
Post edited January 20, 2015 by CarrionCrow
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tinyE: Yeah, the manual tells me everything BUT HOW TO CONTROL THE CAMERA! In a 3D Space RTS that is kind of "Need to Know". XD
I'm learning a little bit by bit but this is silly; figured out rotation but I can't follow my fighters and when I click on them to go to them, the camera goes to them, but it also signals the fighters to stop which is kind of embarrassing when going into battle. Sad thing is it looks and sounds so damn good. :P
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CarrionCrow: Okay, info from page 44 of the manual -

You see the game through the camera, which can be moved freely in the gameworld, but there are a few pre-defined ways that make navigation easier. There are basically 2 modes the camera can be in: free mode and focus mode.
When the camera is in free mode, it can be moved, rotated and zoomed. When it is in focus mode, it always moves with the selected object, but can still be rotated or zoomed.
The transition between the 2 modes is always fluid and not just a jump to another view. Generally, the camera only jumps to another location if the new location is in a different solar system. All other transitions are executed fluidly.
The following functions/movements can be done in Haegemonia:

Camera zoom in/zoom out: mouse wheel or "+"/"-" on numeric keyboard
Move: cursor keys, mouse scrolls (when the mouse is moved to the edge of the screen it scrolls the view)
Rotate camera horizontally: move mouse left/right while right button is pressed
Rotate camera vertically: mouse up and down while right button is pressed
Focus: <F>, this key focuses the camera on the currently selected object. In this mode, the mouse can be used to rotate the camera.
Other camera modes: <G> several other camera modes can be activated to show the selected object from other views. This button cycles through them, while <Shift+G> deactivates this mode.
Where was that!? SHIT I think my doc viewer is broken.

Thanks Crow, I owe you.
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CarrionCrow: Okay, info from page 44 of the manual -

You see the game through the camera, which can be moved freely in the gameworld, but there are a few pre-defined ways that make navigation easier. There are basically 2 modes the camera can be in: free mode and focus mode.
When the camera is in free mode, it can be moved, rotated and zoomed. When it is in focus mode, it always moves with the selected object, but can still be rotated or zoomed.
The transition between the 2 modes is always fluid and not just a jump to another view. Generally, the camera only jumps to another location if the new location is in a different solar system. All other transitions are executed fluidly.
The following functions/movements can be done in Haegemonia:

Camera zoom in/zoom out: mouse wheel or "+"/"-" on numeric keyboard
Move: cursor keys, mouse scrolls (when the mouse is moved to the edge of the screen it scrolls the view)
Rotate camera horizontally: move mouse left/right while right button is pressed
Rotate camera vertically: mouse up and down while right button is pressed
Focus: <F>, this key focuses the camera on the currently selected object. In this mode, the mouse can be used to rotate the camera.
Other camera modes: <G> several other camera modes can be activated to show the selected object from other views. This button cycles through them, while <Shift+G> deactivates this mode.
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tinyE: Where was that!? SHIT I think my doc viewer is broken.

Thanks Crow, I owe you.
Not a problem, glad I could help. =)

Also, just from a skim that game looks really frigging good.

Also also, I love when the forum decides to hang one post so I go back, repost and the first is sitting there so I look intensely dim. -laughs-
Post edited January 20, 2015 by CarrionCrow