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Evil can be lawful, as much as it can be chaotic.



<span class="bold">Tyranny</span>, Obsidian Entertainment's epic RPG that lets you enforce the law over a land recovering from war, is coming soon, DRM-free on GOG.com.

Sometimes you can't control history. However, you can control how its inevitable turns affect the people. After years of bloody conflict, the world of Tyranny has fallen under the rule of Kyros, a powerful Overlord that is now looking for strong individuals willing to enforce his law and keep his subjects in line. Once you become a Fatebinder, you will hold the power to shape the lives of thousands with your decisions. Will you act as the cruel extended arm of your lord or will you try and bring justice to this broken world?



Wishlist <span class="bold">Tyranny</span> today and get ready for a dark RPG from the acclaimed makers of Pillars of Eternity, coming soon, DRM-free on GOG.com.


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Post edited June 29, 2016 by maladr0Id
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Luckmann: Soon or Soon™?
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mecharma: It's "soon".

Promise™!
Tell your master that you deserve a higher share of monetary rewards, and that it is we who said so.
More Obsidian rpgs? Sure, why not? Keep the Obsidian rpgs *COUGH*NEWVEGAS*COUGH* coming.
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Crosmando: Nah it's some small side-project which uses the gameplay mechanics/engine/codebase of poe.
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apehater: ah, so they're trying to make extra cash for poe 2 then
It does seem reasonable for a company in the business of making games to make games to generate cash to make more games. As for the inevitable PoE2, they'll probably go the kickstarter route again. Although they're kinda lukewarm about it, probably because they're worried it might not work out all that well this time around. Personally, I'd like them to skip that and go straight to Sawyer's Darklands-inspired historical (hopefully) turn-based RPG.
I'm happy this comes to GOG. At first I heard it will be Steam only, but since it's coming here, I will grab it for sure.
Good! I was worrying that with Paradox being the publisher and owner of the rights, it will end up being Steam only like many of their recent games.
Post edited June 29, 2016 by shmerl
Wishlisted. I hope they make a linux version.
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gamesfreak64: Great art style, story characters, to bad the game is loaded with flashes , explosions and too many motions, lots of fast scrolling, i watched some play videos on youtube.
Thats why i wont buy it, besides i can barely run pillars (well its more that i cant run it without turning my pc into a barbq , and this game will give me even more performance problems.)
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amund: In most games you can disable a lot of the visual effects, you may want to wait for a demo (if one exists). Only game that I know of that I couldn't play because of motion sickness is Hotline Miami. It sucks when you can't play the games you are otherwise interested in.
A playable demo would be nice , sometimes they provide a playable demo before the game is released, which is the logical thing to do, but today they only provide demo's after the game sold thousands of copies.
It's like making a movie and provide no trailers, advertisements, or make use of other media to promote the movie, and release these promo's and trailers after millions of people already watched the movie.
Post edited June 29, 2016 by gamesfreak64
I really wish game publishers/developers would at least include some actual gameplay in their trailers. The two trailers as they are really give no feel or true inclination of what the game will be like. Oh well, at least their are some screenshots and they look gorgeous.

I recently read the preview of this game in PC Gamer magazine and that certainly whetted my appetite for the game.

Added to my wishlist.
Looks cool. Haven't played Pillars of Eternity yet though
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GOG.com: Coming Soon: Tyranny
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JMich: You mean we're getting forum moderators?
GOG knows we're asking for it.
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GOG.com: Wishlist Tyranny today
Wishlisted :)

Any idea if there will be the key for the paradox forum?
Another one with Linux support elsewhere, not here...

This is getting ridiculous!
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Fenixp: Pewdiepie would never play Pillars of Eternity or a similar game on youtube. You have to read long blocks of text in the game. I'm pretty sure that's not compatible with intelligence of his average viewer :-P
I didn't mean it literally. I meant "some random person on Youtube" and chose his name at random. I don't even watch his videos so I have no idea what he likes or dislikes, but I know who he is because it's kind of hard not to. :)

Point is, I just wish there were global laws put into place that made it mandatory for video game trailers to:

1) Start the actual trailer within 5 seconds of the video starting or face 10 years in prison. This means I do not want to see splash screen logos for nVidia, AMD, Intel, Unity3D, Unreal, Cryengine, or any other technology used in the game because I don't give the slightest shit about that crap. Most trailers give 15-20 seconds of wasting my time with splash screen crap. I usually start a trailer then skip 20 seconds into it, if I don't see something interesting in 3-5 seconds, I jump ahead another 10-20 seconds, repeat 1-2 more times and they end up having about 3 seconds times 5 to get my attention. If it doesn't thrill me in that time, I click close or "Next in queue (on Steam)" if they're lucky, and if what I did see in those 10-15 seconds seemed boring, pixelated or otherwise unthrilling to me, I hit "Not Interested (on Steam)" and move on to the next one. Hey, there are 12000+ games out there, my time is valuable, they have like 10 seconds to make me care enough to see more.

2) Soon as the actual video starts playing, do something within the first 10 seconds to make me say "holy shit!" or otherwise thrill me in some emotional way. Maybe amazing special effects, visuals, or some other thing that is wow factor or draws interest. A boring narrator speaking with crappy quality voice acting outside of their skills as a voice actor (if they even are one) spoken over dull hand drawn/painted storyboards that looks like it was thrown together in Windows Movie Maker in 20 minutes is <YAWWWWWN>...

3) Cinematics can be cool, The Witcher 3 trailers are proof of that and made me shit bricks. But the trailers better show the gameplay to some degree of what you see while actually playing the game - otherwise it better be a damned good game to sell purely on the cinematics. The Witcher 3 could have sold no matter what - it was that type of game, but other games do not live up to their cinematics more often than not.

4) Gameplay footage. I'll say it again, trailers should show gameplay footage even if it is cherry picked from awesome parts of the game, we want to see what we're actually going to be playing, not just the movie scenes even if they are awesome.

Ok, I know I'm probably mostly preachin to the choir here... :) ... but, did I leave anything out?

Oh!!!

5) Narrator voice should be Don LaFontaine _always_. Yes, I know that he passed away (sadly), but someone that sounds *exactly* like him. And each one should start out with... "In a world...", just because.
I really like the story concept, I hope the "decisions that matter" include shades of grey and not just black and white. Visuals look great too.

What will ultimately make me decide to buy it or not is the combat. I am just not coordinated enough for most real time combat games.
Wonderful news! :D