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Prepare to challenge a powerful Lich that has thrown the world into a timeless loop and plunged its inhabitants into never-ending chaos. Loop Hero is coming soon to GOG.COM! Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero.

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The demo would be welcome here, I also really want the OST please sir.
oh nice , tried it out on steam it is not bad at all
low rated
Oh, what a lovely poo colored, bearly-readable thing... and, why yes, it is randomly generated too! How splendidly magical!
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GOG.com: Prepare to challenge a powerful Lich that has thrown the world into a timeless loop and plunged its inhabitants into never-ending chaos.
Have I come to bargain?
https://www.youtube.com/watch?v=LrHTR22pIhw
Love the 80's retro rpg look! Great pixel art!
hooray!!
A rogue-like Talisman? How nice is that!

The retro-style works for me, reminds me of a very old C-64 game I used to play. [i]If you are curious, Vincent That this one seems to be a more dynamic version of Talisman: Origins, without dice rolls, weighs heavily in its favor. It also helps that Loop Hero doesn't seem to heavily rely on RNG but tiles and their changing my character's stats and types of monsters to spawn. Some put me into a serious disadvantage while others are advantageous. Still others are just for decoration. Place some forest tiles and wolves start spawning, one of which is a boss monster of sorts, while placing a village and fields or a lighthouse will help in one way or other. When placing cards spawning enemies, this is where one has to be very careful. Too many tiles placed too soon and it's game over before you know it.

Not sure whether my observation is correct but it seems that as I grow stronger so do the opponents. I don't mind so much in a game like this game as would be the case in an RPG. Wizardry VIII comes to mind ... You will never be able to finish the game unless you put in thousands of hours when leveling up too fast. Circa half-way through you'd have to face tons of enemies ... consider the night/fright ... mares and other enemies not actually in any encounter table for a given map and imagine them coming in numbers in addition to regular enemies of various levels you got to face in huge numbers ... This can turn a run even on the easiest level into an utter failure ...

My overall impression is very positive. I haven't tried the demo but found this one and the alpha and played them instead. This is one game I will make sure to buy once it is out.
Watched some gameplay on youtube.
Looks very fun. Although I can see some people mathing the shit out of it and spend too much time on card placement.

I'm on the fence about buying it. Seems like it would be a one-off binge game for me.
But it really is pretty.
i totally dig the art in this thing.
for those who want to try it, there is a demo in the other store - https://store.steampowered.com/app/1282730/Loop_Hero/

I liked it, it has a very good gameplay loop (heh), and it is very clever in its own way.
I saw that today was the release day on "the other store," and I was hoping it was being simultaneously released here. If not, does anyone know the GoG release date?
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pvg: I saw that today was the release day on "the other store," and I was hoping it was being simultaneously released here. If not, does anyone know the GoG release date?
The store page says that it will release today. Three more hours until the game should be available. I hope once the game releases here we also get the free demo so people who are interested but not 100% sold yet can check it out and get a feeling for how the game feels and plays.
Post edited March 04, 2021 by Berzerk2k2
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pvg: I saw that today was the release day on "the other store," and I was hoping it was being simultaneously released here. If not, does anyone know the GoG release date?
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Berzerk2k2: The store page says that it will release today. Three more hours until the game should be available. I hope once the game releases here we also get the free demo so people who are interested but not 100% sold yet can check it out and get a feeling for how the game feels and plays.
Ha, either they added that recently or, more likely, I just completely missed it. Thanks!
From what I've been able to find, this could end up being really good. Looking forward to seeing more of it.