G-Doc: Hi everyone!
GDoc here. I'm the writer on the team who made Elderborn. I'll be happy to answer your questions about the game. A friend is taking some GUI screenshots now, so I can post them here for you (that's a very valid point, by the way! we need to add some to the game page as well before the release).
Dark Messiah was indeed our great inspiration (one of the main ones!) and we did our best to live up to its high standards. I'd say for a team of less than 10 (started off as a team of 2 5 years ago), we did ok, even measuring up to a classic A-tier game made with more manpower and budget. We didn't try to mimic any particular game, by the way, even if the inspirations and homages are apparent. Hopefully you'll get to see that our Elderborn is a game standing on its own. :)
Anyway, nice to be back here! Screenshots coming up soon.
EDIT: Here they are. As you can see the UI is pretty minimalistic (but not as minimalistic as in the gameplay video linked above) :) There are some additional pop-ups and notifications showing up from time to time. The other two screenshots show the skill tree screen and the lore codex.
Looking good, very clean and functional.