Posted October 09, 2015
<Note: I'm sticking hacking and lock-picking in the same category b/c they're essentially the same function -- one for sci-fi, one for fantasy.>
I saw a game released here a little while ago with hacking with real code. For a futuristic game, it'd be fun to see you hack into the software or actually show a hardware diagram and hack through it by looking at the components.
As far as games I've played, simple things like Thief's lock-picking, Batman's lock-picking-hacking or just simply saying "hack this" with KOTOR and spending some items and skill points on the hack is just fine. None of them are super-satisfying, but they get the job done.
Batman's is easy enough not to be annoying.
Skyrim's is hard and easy enough to make it be fair.
Thief's lock-picking is fun b/c speed and sound are crucial elements.
KOTOR hacking is fun b/c it gets the job done without being annoying at all.
I saw a game released here a little while ago with hacking with real code. For a futuristic game, it'd be fun to see you hack into the software or actually show a hardware diagram and hack through it by looking at the components.
As far as games I've played, simple things like Thief's lock-picking, Batman's lock-picking-hacking or just simply saying "hack this" with KOTOR and spending some items and skill points on the hack is just fine. None of them are super-satisfying, but they get the job done.
Batman's is easy enough not to be annoying.
Skyrim's is hard and easy enough to make it be fair.
Thief's lock-picking is fun b/c speed and sound are crucial elements.
KOTOR hacking is fun b/c it gets the job done without being annoying at all.