Posted June 11, 2018
phaolo
Durik - Half-Orc
phaolo Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2013
From Italy
ZFR
I love gold!
ZFR Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2010
From Ireland
yogsloth
GRAAAAAAH!!!!!
yogsloth Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2013
From United States
Posted June 11, 2018
I read the solution.
That is pretty sweet. I never would have even considered it, but then again, it exploits a very specific loophole that only exists in chess problem etiquette, which is not really broadly known. I wasn't aware of that particular rule.
That is pretty sweet. I never would have even considered it, but then again, it exploits a very specific loophole that only exists in chess problem etiquette, which is not really broadly known. I wasn't aware of that particular rule.
phaolo
Durik - Half-Orc
phaolo Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2013
From Italy
Posted June 11, 2018
Post edited June 11, 2018 by phaolo
P-E-S
I like games
P-E-S Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From United States
Posted June 11, 2018
Nerds! =P
krugos2
Kyrandian
krugos2 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2016
From Venezuela
Posted June 11, 2018
Solved it. :)
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Trying not to say much to avoid spoilers: had black's last move been different, the first move to solve this would not be legal and black would have lost castling privilege.
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Trying not to say much to avoid spoilers: had black's last move been different, the first move to solve this would not be legal and black would have lost castling privilege.
phaolo
Durik - Half-Orc
phaolo Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2013
From Italy
Posted June 11, 2018
Oh god, I barely understood the solution with all that eng chess notation.. and that move.
WTF, I didn't even know about such rule O_o
It seems indeed clever tho. Kinda what a.. chess lawyer would think maybe XD
WTF, I didn't even know about such rule O_o
It seems indeed clever tho. Kinda what a.. chess lawyer would think maybe XD
Post edited June 11, 2018 by phaolo
ZFR
I love gold!
ZFR Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2010
From Ireland
TerriblePurpose
Kwisatz Haderach
TerriblePurpose Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Canada
Posted June 11, 2018
I think I got it. Didn't look at the solution, but I think I'm right for both scenarios.
*edit* Looked at the solution and it seems I got it right. Woohoo!
*edit* Looked at the solution and it seems I got it right. Woohoo!
Post edited June 11, 2018 by GR00T
phaolo
Durik - Half-Orc
phaolo Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2013
From Italy
Posted June 11, 2018
ZFR: Wait, is "eat" the word for capture in Italian?
It's like that in Arabic and sometimes I forget and accidentally use it when talking about chess in English or another language. So Italian too?
I don't know if it's the official italian term for it, but I always used "eat" a piece, instead of "capture" XD It's like that in Arabic and sometimes I forget and accidentally use it when talking about chess in English or another language. So Italian too?
Funny that it's the same in arabic hehe.
ZFR
I love gold!
ZFR Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2010
From Ireland
dnovraD
2023-08-14: Remember the Spaces!
dnovraD Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jul 2012
From United States
Posted June 11, 2018
f3 e5
g4??
Solve for checkmate.
g4??
Solve for checkmate.
ZFR
I love gold!
ZFR Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2010
From Ireland
Posted September 03, 2018
Sorry to bump this, but I found out this type of chess problem is called retrograde puzzle in case you you're interested in more similar ones. There are some extremely clever ones out there.
Wikipedia has a page on retrograde analysis that includes the problem from OP.
https://en.wikipedia.org/wiki/Retrograde_analysis
The first one is pretty neat. Deduce the only possible last move made by white that could have lead to this position.
https://en.wikipedia.org/wiki/Retrograde_analysis#Example
Wikipedia has a page on retrograde analysis that includes the problem from OP.
https://en.wikipedia.org/wiki/Retrograde_analysis
The first one is pretty neat. Deduce the only possible last move made by white that could have lead to this position.
https://en.wikipedia.org/wiki/Retrograde_analysis#Example
Post edited September 03, 2018 by ZFR
dtgreene
vaccines work she/her
dtgreene Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2010
From United States
Posted September 03, 2018
Since we're talking chess here, I have an interesting question:
Given a game state (including all pieces on the board and their location, which player's turn it is, whether each player can castle, and anything else that might affect whether moves are legal), is there a simple way to tell whether the state can arise through normal play (that is, starting at the initial game state (standard starting board position, with no moves having been made, and through each player making legal moves), or is that problem surprisingly hard?
In other words, is there an easy way to tell if a game state is possible?
Given a game state (including all pieces on the board and their location, which player's turn it is, whether each player can castle, and anything else that might affect whether moves are legal), is there a simple way to tell whether the state can arise through normal play (that is, starting at the initial game state (standard starting board position, with no moves having been made, and through each player making legal moves), or is that problem surprisingly hard?
In other words, is there an easy way to tell if a game state is possible?
muddysneakers
Dinosaur
muddysneakers Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From United States
Posted September 03, 2018
dtgreene: Since we're talking chess here, I have an interesting question:
Given a game state (including all pieces on the board and their location, which player's turn it is, whether each player can castle, and anything else that might affect whether moves are legal), is there a simple way to tell whether the state can arise through normal play (that is, starting at the initial game state (standard starting board position, with no moves having been made, and through each player making legal moves), or is that problem surprisingly hard?
In other words, is there an easy way to tell if a game state is possible?
Hmm definitely an interesting question. I would suspect most game states that are impossible would be easier to see and those remaining would be possible as long as you allow a limitless number of non-competitive moves. What I mean is if I have 9 queens on the board and my opponents pieces are all in their original position that is an impossible game state because I could never promote a pawn through the opposing pawns. But just a random game state could be achieved by moving each piece one square (in lieu of their full allotment). The previous sentences make much more sense in my head but hopefully you know what I meant. Given a game state (including all pieces on the board and their location, which player's turn it is, whether each player can castle, and anything else that might affect whether moves are legal), is there a simple way to tell whether the state can arise through normal play (that is, starting at the initial game state (standard starting board position, with no moves having been made, and through each player making legal moves), or is that problem surprisingly hard?
In other words, is there an easy way to tell if a game state is possible?
I think the key to identifying an impossible board state lies with analyzing the pawns. If the pawns can legally be moved to such a state then it is viable because all of the other pieces can move back and forth between two squares as needed. The pawns though can only move forward (or diagonal when capturing).
It gets a little tricky if you start adding qualifications: one or both players have never been in check, certain pieces cannot move, specific number of moves, etc. Qualifications like these may make a particular board impossible and make it very hard to determine. But if you just want to know if within the rules of the game the pieces can be arranged in a particular way I think it can be done.