Posted March 01, 2018
Well, if there ever was an attempt to copy Hearthstone: Arena is it. I had an awful case of Deja'vu that I was back in govenrment watching one of their vaunted programs rolled out to ridiculed disaster. It is, as in Heartstone, governed by pure dealer luck (hence I see little potential player support), No real skill needed except tryting to play around an either lucky or unlucky draw. Little one can do about it, even in parochial strategizing, other than best guess. This is made especially so as leader selection is held off until the last pick. And fuggedda about working with any cards that have an 'add all copies to play' since you won't have any extra copies to play, unless you feel lucky? So, since we are in beta mode... any ideas out there? My first one would be .. Pick dealer first. The 2nd would be:. Ensure that at least cards that pull two others (like the witchers, Queensguard etc.) with them, at least give you the opporuntiy to choose the two as you move through the selection process, or just not have them available at all. Other suggestions?
Post edited March 01, 2018 by highhand
This question / problem has been solved by drmike
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