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eric5h5: JUST USE GALAXY FOR DOWNLOADING OFFLINE INSTALLERS.
NO NEED TO SHOUT!

I don't like and don't want to use bloated Galaxy, simple as that ... and there is no guarantee it would solve the speed issue, and if it does, what does that say about GOG making it optional.

And it is not like I haven't tried using Galaxy before, checking a few versions out. It is why I can without bias claim it is bloated, because I have certainly experienced that with it.

I was very happily using the old GOG Downloader and have often suggested GOG provide a Lite version of Galaxy, one without all the features that many of us don't want, that more properly focuses on the downloading of Offline Installers.

It should go without saying, that if I am only able to get downloads from GOG through my browser at 204 Kb/s, that something is seriously wrong, as that is no way a norm and does not match what I get elsewhere.

So thanks for the suggestion, but I refuse to be coerced or blackmailed into using Galaxy. The whole situation is shonky and ridiculous.

P.S. And just for the record, I normally use Magnitus' gogcli.exe and my own crafted GUI to download games from GOG, a process that has mostly worked fine for years. Before that I used gogrepo.py for a year or so with another GUI of my creation. Because it is single threaded and I cannot set what server to use, and GOG has screwed the speed up, I only use GOGcli GUI now for very small files and for the manifest and database and checking file sizes and MD5 values. GOGcli GUI has a form of one-click downloading, with Extras included, and the record keeping is excellent. So for me to use Galaxy would be seriously going backwards anyway.
Post edited December 01, 2023 by Timboli
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timppu: Then again, even if web browser downloads perished, the silver lining is that apparently it is possible to make third-party tools to download also using the Galaxy API?.
I mean in an ideal world, yeah, the third-party downloaders would continue to exist and use the API if the website access to downloads gets the axe.

But there's no guarantee future versions of the API will be as easily compatible for third-party applications, especially if it gets retooled into something meant to be Galaxy-specific.

But this is conjecture from me. I'm long out of touch with coding stuff like this.