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catpower1980: Amazon continues its world domination plans by releasing today a new free game engine based on the CryEngine which is called Lumberyard.

From what I quickly gathered: it uses the CryEngine for rendering, the full source code is editable in C++, the multiplayer is apparently limited to Amazon services, native Twitch integration, no hidden royalties.

The official webpage:
http://aws.amazon.com/fr/lumberyard/

Tutorials to quickly get started:
https://gamedev.amazon.com/forums/tutorials
Mmmm, will have a fiddle when I get back. I always found that CryEngine, Ogre and such like are probably great engines, but the sheer amount of art resources required to make use of them just didn't work for a smaller project.
Regarding the multiplayer: From what I've read, you can do whatever you want for your own servers, direct-IP code, etc, as long as you do it yourself -- but if you use a "canned" service, it MUST be AWS.
Post edited February 10, 2016 by mqstout
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mqstout: Regarding the multiplayer: From what I've read, you can do whatever you want for your own servers, direct-IP code, etc, as long as you do it yourself -- but if you use a "canned" service, it MUST be AWS.
I want more LAN support again anyway.
Well.. just downloaded and extracted it and tried to run the editor, but it's crashed :/

Slightly disappointing as it looked reasonably interesting.. will try again tomorrow probably.

It could be a requirements issue as it recommends 8gb of RAM and I only have 4gb or it could just be I'm missing something (though it does handily give you a list of things you need before you try and launch the various parts of it so I don't think I was missing any dependencies...)
A "first look" video by GameFromScratch. Things start at 4'50''

https://youtu.be/FUDlTTbt4qE?t=4m51s

I like the general UI and Flowgraph (reminds me of uScript for Unity)
Bumping this (mistitled) topic as I just saw that Star Citizen is dropping off from the vanilla CryEngine to embrace the Lumberyard engine from Amazon. Needless to say that while I'm not interested at all in the game, I'm very curious how it will turn out for the exposure of the engine in the dev community:

https://robertsspaceindustries.com/comm-link/press/15660-Star-Citizen-And-Squadron-42-Utilize-Amazon-Lumberyard-Game-Engine
Post edited December 27, 2016 by catpower1980
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catpower1980: snip
This is interesting. I take it from the press release their latest release is on the new engine, and thay had been moving over / working with AMZ for quite a while. I continue to be interested in how AMZ will do in this space (hehehe)... that said, given all the drama and controversy around Star Citizen I am cynically tempted to say how despair leads one to strange places...