Posted July 12, 2012
Has anyone else noticed about a 5 to 10 second delay when moving between areas or saving/loading games?
I am running the game on XP with a quad core processor. Would limiting the game to one core solve this issue?
*Update* Solved via a response in the Spiderweb forums to the same query I made there, this is WAD and expected behavior. The delays are the normal read/write process of the game engine.
I am running the game on XP with a quad core processor. Would limiting the game to one core solve this issue?
*Update* Solved via a response in the Spiderweb forums to the same query I made there, this is WAD and expected behavior. The delays are the normal read/write process of the game engine.
Post edited July 12, 2012 by Candew