Posted November 04, 2022
Hello, Detectives
We're ready to release the latest Patch, including various fixes to the current-existing and fresh cases, added with the Definitive Edition Update. As promised, we can finally put the new, free and playable skins for the Player's avatar. Izmael Krostov, Dafne Bennet, Teriel and Kirk Anderson.
Patch 1.71 - Full Change-log
General
This update introduces 4 free skins for the Player’s avatar: Izmael Krostov, Dafne Bennet, Teriel, and Kirk Anderson. You can now select to play as a predefined character when starting the new game. Skins are purely cosmetic and won’t alter your gameplay in any way.
This update contains minor localization fixes across the game in Japanese, Turkish, Korean, Russian, and English.
Fallen Hero
Fixed an issue with the Player not being able to finish the quest received from Cpt. Basilides to get rid of the medmat
Minor improvements to Quest Log – the game now guides the Player more clearly through the case in Yet’s Bar
Fixed an issue with the Player not being able to finish the quest to charge entering customers for the entrance fee
Knights Code
Fixed a bug with the Clan onboarding playing out for the second time in some rare cases
Fixed the game locking up after the dialog with the meditation group in some rare cases
Fixed a bug that caused the option to talk to the recruits to disappear if they relocate enough times
During the dialog with the NPC, the Player won’t get a penalty for resetting the clock
Axis Mundi
Fixed an issue with the Player’s avatar locking in the running animation after loading an auto-save
Fixed an issue with the game locking up after talking to Jester in some rare cases
Fixed a bug that caused the Quest log to not update properly after loading a save file in some rare cases
Fixed a bug that caused the Player’s avatar to not approach pylons automatically
Seven Daemons
Removed a possibility of inadvertently skipping a chase sequence in Programmers Space
Fixed the game locking up during the dialog with Bruno in some rare cases
Removed the redundant dialog option to ask what Josh’s rules are if the Player already knows them by using the Sensory Celebrity check
Until the next time!
Team Gamedec!
PS. This time apart from Discord, we would like to share the Anshar Publishing group on Steam. We encourage you to join our community!
https://store.steampowered.com/publisher/AnsharPublishing
We're ready to release the latest Patch, including various fixes to the current-existing and fresh cases, added with the Definitive Edition Update. As promised, we can finally put the new, free and playable skins for the Player's avatar. Izmael Krostov, Dafne Bennet, Teriel and Kirk Anderson.
Patch 1.71 - Full Change-log
General
This update introduces 4 free skins for the Player’s avatar: Izmael Krostov, Dafne Bennet, Teriel, and Kirk Anderson. You can now select to play as a predefined character when starting the new game. Skins are purely cosmetic and won’t alter your gameplay in any way.
This update contains minor localization fixes across the game in Japanese, Turkish, Korean, Russian, and English.
Fallen Hero
Fixed an issue with the Player not being able to finish the quest received from Cpt. Basilides to get rid of the medmat
Minor improvements to Quest Log – the game now guides the Player more clearly through the case in Yet’s Bar
Fixed an issue with the Player not being able to finish the quest to charge entering customers for the entrance fee
Knights Code
Fixed a bug with the Clan onboarding playing out for the second time in some rare cases
Fixed the game locking up after the dialog with the meditation group in some rare cases
Fixed a bug that caused the option to talk to the recruits to disappear if they relocate enough times
During the dialog with the NPC, the Player won’t get a penalty for resetting the clock
Axis Mundi
Fixed an issue with the Player’s avatar locking in the running animation after loading an auto-save
Fixed an issue with the game locking up after talking to Jester in some rare cases
Fixed a bug that caused the Quest log to not update properly after loading a save file in some rare cases
Fixed a bug that caused the Player’s avatar to not approach pylons automatically
Seven Daemons
Removed a possibility of inadvertently skipping a chase sequence in Programmers Space
Fixed the game locking up during the dialog with Bruno in some rare cases
Removed the redundant dialog option to ask what Josh’s rules are if the Player already knows them by using the Sensory Celebrity check
Until the next time!
Team Gamedec!
PS. This time apart from Discord, we would like to share the Anshar Publishing group on Steam. We encourage you to join our community!
https://store.steampowered.com/publisher/AnsharPublishing
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