Posted February 19, 2013
A minor bug in GK1.
Nothing game-breaking, but there is an error with the Voodoo messages; if you "read" the transcribed Voodoo messages before you have them translated, the wrong message will show up.
The first message, if you read the piece of paper after transcribing it but before translating it, will read "DJKEEP..." and the second message will look just like the translated first message, sans translation: "DJCONC..."
It seems like something that a simple patch could correct, but then again, I don't know much about programming.
Is this corrected in any patches?
Nothing game-breaking, but there is an error with the Voodoo messages; if you "read" the transcribed Voodoo messages before you have them translated, the wrong message will show up.
The first message, if you read the piece of paper after transcribing it but before translating it, will read "DJKEEP..." and the second message will look just like the translated first message, sans translation: "DJCONC..."
It seems like something that a simple patch could correct, but then again, I don't know much about programming.
Is this corrected in any patches?
Post edited February 19, 2013 by Paviel