Arcc: It'd be really awesome if you could tell me exactly how you did this. I'm not quite sure what kind of archive or image the *.gog filetype actually is underneath the extension (though it's clearly not compressed), and having it interfering with my virus scans is getting troublesome.
Also, as odd chances go, today would be the 26th, and it is just as you say, disconcerting.
Well, i don't have god news for you then.
At the time i posted that i just wanted to see if i could geat read of the suspect file, and to test if the game was working after the changes i made, i basically just fired up the game and watched the intro, and everything was fine there, so i figured everything else was ok and never gave it a second thought or tried the game again.
But i just went back to test a bit more after seeing your post and apparently i was fooled by the fact that the game boots and the intro plays just fine even without the GK1.gog file in the game folder, so 'my' GK1.gog file is worthless, as booting the game with or without it in the game folder leads to the same result: game starts, intro plays fine, but there's no speech after that, which is the same thing you'll get if you just remove the original GK1.gog file from the game folder btw. So as it turns out i didn't get anywhere with this at all.
So, i'm sorry, my bad. I should have looked into it with more attention at the time, but back then my main concern was to see if i could get read of the suspect file. In any case what i tried at the time was to convert the folder to a file, without compression, and then a quick and dirty renaming of the extension. Obviosusly there's more to it than that, as the game doesn't pick up the renamed file at all, but at the time i thought it was worth a shot anyway.
I'll edit my post above to reflect this.
Again, i'm sorry for the incorrect and incomplete info on my other post.
As for your AV scan problems, you can always set an exclusion/exception for the GK1.gog file.