Posted April 15, 2020
Hello, I'm trying to play GK3 on my brand new Win10 x64 machine with a radeon RX 5700 XT card. Original software or directx modes don't work, but dgvoodoo, as explained by HannesKakkiainen, works (thank you !).
But if I set dgvoodoo to use any real D3D11 output api the result is as image attached. As you can see almost all textures close to the camera are whitened, only far ones are displayed correctly. I really don't know much about graphic settings so does anyone have an idea how to fix that ?
I toyed around a bit with dgvoodoo settings and the best solution I found is to set output api to "Direct3D 11 MS WARP (software)" and indeed the 3D scene is displayed correctly, but then movies stutter as hell and the quit confirmation dialog is not shown at all (even though the game is paused and awaits input from it). I fear other important dialogs may not display either so that's not so good a solution.
Btw, I also applied the fix provided by MoreGamesForMe (thank you too) to allow only one processor core, doesn't change anything display-wise but can't do no harm I suppose.
But if I set dgvoodoo to use any real D3D11 output api the result is as image attached. As you can see almost all textures close to the camera are whitened, only far ones are displayed correctly. I really don't know much about graphic settings so does anyone have an idea how to fix that ?
I toyed around a bit with dgvoodoo settings and the best solution I found is to set output api to "Direct3D 11 MS WARP (software)" and indeed the 3D scene is displayed correctly, but then movies stutter as hell and the quit confirmation dialog is not shown at all (even though the game is paused and awaits input from it). I fear other important dialogs may not display either so that's not so good a solution.
Btw, I also applied the fix provided by MoreGamesForMe (thank you too) to allow only one processor core, doesn't change anything display-wise but can't do no harm I suppose.
Post edited April 15, 2020 by Wronschien
This question / problem has been solved by Gudadantza