Posted December 27, 2012
Stevedog13: How about this? The "recharging" is actually acquiring weapons lock. This is why a more experienced crew member can get a faster lock. When an enemy ship is present the computer scans the sector and locks on the target, when there is no ship present the computer scans the sector and once it can identify that the sector is empty it simply readies the weapons. The Pre-Igniter is similar to a long range sensor but is highly calibrated to prescan the sector for use by the weapon systems only. When a ship is cloaked the targeting computer becomes confused and continuously scans and rescans the whole sector looking for the ship, it can tell there is something there but not enough of a something for weapons lock.
Still doesn't explain why the computer wouldn't "ready the weapons" when it knows something it cannot effectively discern is present. I don't really mind the mechanics of cloaking whether or not they are consistent with anything in or out of the game.