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My personal take on this is this: GOG is a service selling games. Their selling points are: classic titles, DRM-free, low and equal prices, and bonus content. Even when you look at your games shelve on GOG you'll see "bonus content downloads", those are goodies that had to be negotiated and discussed with those who hold the rights to them. They went the extra mile to get them where it was possible.

Note that not all games here have the soundtrack available. Some had the soundtrack added.

In any case, I believe that if someone is selling games, what he is obliged to provide is a working game and a manual (if the game doesn't have one built in). If there is any bonus content, there should be specific information concerning what goodies are provided, available before sale. On the storepage it always says clearly what you're getting for your money. If you don't like the deal, you are not forced to buy here.

As simple as that.
high rated
Hey jtgibson,

This is Ben Prunty, the composer for FTL. I do indeed want to make a few extra bucks. In fact, the sales on Steam have allowed me to get health insurance for my girlfriend and myself. I wish to continue writing music for games until the day I die, and to do that I need monetary income. This money for product arrangement is an agreement we all implicitly make by choosing to not live alone in the wilderness. I ask a reasonable price for what I think is a good product.

Justin and Matt worked incredibly hard to get the game released on time and in a playable state. Adding mod support requires an immense amount of work, especially when you only have one programmer. Adding it would have pushed the release date back months.

As a sign of friendship, I'm sending you a private message with a download code for a free copy of the soundtrack. Sorry, I can't give this to anyone else. Hope you enjoy it, and please try to be happy that the modern game industry can support small indies like us. :)
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benprunty: Stuff.
Now, Ladies and Gentlemen, that is class!

For that alone Sir, I'm going to buy the soundtrack.
As am I!
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benprunty: This is Ben Prunty, the composer for FTL.
Nice work on the soundtrack, I've had it stuck in my head for the last week. And it fits the game really well.

I was a bit disappointed that the full soundtrack wasn't included on the GOG version too, but that was just because the soundtracks are included for most of the games GOG have sold up until now; but I it's understandable that it might not be the same for new releases.
It's all good, man. Thanks for purchasing! I wouldn't have bothered chiming in if I thought you were just being a troll. :D

Really glad everyone loves the soundtrack so much. If you guys have any questions, let me know. :)
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benprunty: Hey jtgibson,

This is Ben Prunty, the composer for FTL. I do indeed want to make a few extra bucks. In fact, the sales on Steam have allowed me to get health insurance for my girlfriend and myself. I wish to continue writing music for games until the day I die, and to do that I need monetary income. This money for product arrangement is an agreement we all implicitly make by choosing to not live alone in the wilderness. I ask a reasonable price for what I think is a good product.

Justin and Matt worked incredibly hard to get the game released on time and in a playable state. Adding mod support requires an immense amount of work, especially when you only have one programmer. Adding it would have pushed the release date back months.

As a sign of friendship, I'm sending you a private message with a download code for a free copy of the soundtrack. Sorry, I can't give this to anyone else. Hope you enjoy it, and please try to be happy that the modern game industry can support small indies like us. :)
Cool to actually hear from a game composer! Game music is becoming level with movie scores on the "epic"-ness scale, so I can understand how selling it separately makes sense. IMO, it would be nice if GOG did allow you to at least sell the soundtrack separately on here (so it could be linked to one's account and downloaded all at once in the "goodies" bundle; I even created a [url=http://www.gog.com/en/wishlist/site/sell_drmfree_game_music_soundtracks_seperately_like_amazon_or_itunes_if_they_cant_appear_here_as_free_bonus_content ]wish [/url]about that), but after pondering it I suppose that possibly might set a DLC-like precedent, where companies want to sell all "bonus content" separately for a few extra bucks. Thoughts?
I think that in case of most GOG games the price is low enough for that not to be a problem. There are some games here I actually bought for the soundtrack only, like Sacrifice which I own a retail version of. If the music is great I'm fine with paying $9.99.

In the case of more expensive games on the other hand... An option to buy just the soundtrack makes more sense when the game is $50.
I don't buy a whole lot from GOG myself, but I think that there needs to be a good, professional archive of game music that people can purchase and download. Right now, finding a soundtrack to an old game is much like finding an old PC game was in, say, 2003. GOG is in a good position to provide a 'definitive' catalog of music from PC games.

But implementing that would be a lot of effort on their part, so I can understand why they wouldn't want to bother.
Post edited October 09, 2012 by benprunty
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benprunty: I don't buy a whole lot from GOG myself, but I think that there needs to be a good, professional archive of game music that people can purchase and download. Right now, finding a soundtrack to an old game is much like finding an old PC game was in, say, 2003. GOG is in a good position to provide a 'definitive' catalog of music from PC games.

But implementing that would be a lot of effort on their part, so I can understand why they wouldn't want to bother.
Just threadnecromancing and posting to say: You delivered an awesome work with the soundtrack. That stuff goes right into the back of the head and stays there for quite a while, without actually beeing a distraction or getting annoying (just as it works ingame, too).