Posted October 16, 2012
Anyone experiencing trouble with FTL after applying the 1.02.5 patch in which the game runs too fast? It ran at a reasonable speed prior to that, but now the crew run around like they're sliding on ice, and the weapons charge in less than half the time.
For example, with the Engi cruiser, an Engi can run diagonally across the ship, from engine room to weapons room, in under 5 seconds. It's hard to click on crew when they're moving, they're going so fast, and combat is twice as tough, because it's become a clickfest as quick as an RTS game.
Any options to slow the game down?
System:
Dell Optiplex GX520
Windows XP
Intel P4 3.40GHz
1GB RAM
NVidia GeForce 8400 GS
Options in FTL:
Fullscreen: OFF
Vertical Sync: Off
Frame LImit: Off
Dynamic Backgrounds: Enabled
For example, with the Engi cruiser, an Engi can run diagonally across the ship, from engine room to weapons room, in under 5 seconds. It's hard to click on crew when they're moving, they're going so fast, and combat is twice as tough, because it's become a clickfest as quick as an RTS game.
Any options to slow the game down?
System:
Dell Optiplex GX520
Windows XP
Intel P4 3.40GHz
1GB RAM
NVidia GeForce 8400 GS
Options in FTL:
Fullscreen: OFF
Vertical Sync: Off
Frame LImit: Off
Dynamic Backgrounds: Enabled