drealmer7: I can get through sector 3 pretty easily but after that it's tough going. I feel like the game should tell you how many sectors until your destination is reached.
Gydion: It does after the first sector, the map; always has 8 sectors. Here's a good
general tips post. Don't forget to run away when appropriate.
Duh, 8 sectors, I've seen them! I just wasn't thinking. I stay away from guides/tips for games like this because that is pretty much the whole game, figuring out what strategies allow you to succeed. I'm figuring it out pretty well for the limited amount of time I've had to play.
drealmer7: ehhh, I just played easy for a minute and it was not rewarding at all and it felt boring, ok back to trying some more rounds at normal.
Fenixp: Yeah, it's bizarre - it takes deviation from the intended gameplay formula to see the genius of the game's design. The game feels far too punishing on Normal, but then you switch to easy and discover that's a
good thing. Similarily I was at first bothered by the rebel fleet, but after installing a mod which allowed for endless play I discovered importance of the rebel fleet in the game's design. It's a very carefully and tightly knit experience, and only after you see the deviations you can appreciate how much thought went into crafting the individual mechanics.
I haven't felt punished on normal, well I did at the very first few attempts because I just wasn't thinking of any strategy, I was going at it blind, but if you disable shields with the missile then laserblast the weapons systems seems to be the strategy for the first 3 sectors anyway, I blow through them now and destroy everyone pretty fast unless they are elite.
I'm wondering if drones become a necessity for finishing the game or if you can finish pretty easily without them?