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If anyone found any already lemme know im interessed.
Ganna start experimenting myself soon.
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hihaho: If anyone found any already lemme know im interessed.
Ganna start experimenting myself soon.
Mission "Refugees" - go east to Landing Site, then to Ocean Liner ( I don't remember if it was neccessary, but I made stop at Icebound Hulks between them).
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hihaho: If anyone found any already lemme know im interessed.
Ganna start experimenting myself soon.
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Nickolaeris: Mission "Refugees" - go east to Landing Site, then to Ocean Liner ( I don't remember if it was neccessary, but I made stop at Icebound Hulks between them).
just whit scouts??
and you get what achievement?
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Nickolaeris: Mission "Refugees" - go east to Landing Site, then to Ocean Liner ( I don't remember if it was neccessary, but I made stop at Icebound Hulks between them).
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hihaho: just whit scouts??
and you get what achievement?
Yup, with scouts. Achievement is called "Unknown ship". Takes several days to get there.

Sorry for delay, I got achievement names in russian, so wasn't sure about their original names.
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hihaho: just whit scouts??
and you get what achievement?
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Nickolaeris: Yup, with scouts. Achievement is called "Unknown ship". Takes several days to get there.

Sorry for delay, I got achievement names in russian, so wasn't sure about their original names.
i already have that one ;) thanks for the info tough ;)
you also get 1 in the arks scenario, if u manage to rescue new manchester and the arks.
what is the name off the achievement?
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hihaho: what is the name off the achievement?
Saving both New Manchester and the Arks gives the achievement "Everyone Lives for Once"
If you go to Steam's Frostpunk's Achievement page:
http://steamcommunity.com/stats/323190/achievements

You can easily recognize the secret achievements, because they don't have a description of what is required for them.
Here is their list:

- Banksy (A New Home scenario - Deal with the graffiti peacefully)
- The Scientific Method, vol. 1 (finish the Automaton project)
- The Scientific Method, vol. 2
- Please, Sir, I Want Some More (when asked, give a child 2 food rations - typically happens if you enact Child Labor)
- Unknown Ship (Find the unknown ship in Frostland - Refugees scenario)
- The Union (finish the Refugees scenario, accepting all the lords and resolving the class conflict)
- Everybody Lived for Once (save both cities in the The Arks scenario)
- Negotiator
- Sprinter (The Arks scenario - reach New Manchester before Day 15)
- Golden Path
- My Turn to Speak
Post edited May 15, 2018 by Alcator.504

- Please, Sir, I Want Some More
- My Turn to Speak
- The Scientific Method, vol. 2
Interesting; these are the three secret achievements I cannot see. They all sound like they're based on events that happen throughout a playthrough. Do you know what triggers them? I've never seen an event where a child asks for more rations, for instance.
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Alcator.504: Golden Path (rumor has it that this one is if you do not enact ANY laws at all)
Completely untrue. I've gotten the Golden Path on normal difficult with both the Order and Faith paths.

On the Faith side, Protector of the Truth and Righteous Denunciation cross the line. Everything else is fine. (edit, actually, Public Penance may cross the line. It occurs to me that I may not have taken it in any of my "golden path" playthroughs)

On the Order side I've never crossed the line so I'm not sure where it is, but I know everything up to Foreman and Patrols are safe. Propaganda Center and Prison don't look safe, but it can be hard to tell.
Post edited May 12, 2018 by Darvin

- Please, Sir, I Want Some More
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Darvin: Interesting; these are the three secret achievements I cannot see. They all sound like they're based on events that happen throughout a playthrough. Do you know what triggers them? I've never seen an event where a child asks for more rations, for instance.
I got the "Please Sir I Want Some More" on my very first game, when I enacted Child Labor. I'm not sure if I then further expanded it into "All Jobs", but at some point, the captain was approached by a child who asked if they could get extra food.

It was in the "A New Home" scenario.

Thank you for clarifying the "Golden path" achievement. Perhaps someone will clarify how to get it.
I've learned about the condition for the Sprinter achievement, and have updated my post accordingly.


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Darvin: I've gotten the Golden Path on normal difficult with both the Order and Faith paths.
Hi, could you please quote the Achievement description here, so that we can add it to the list?
Post edited May 15, 2018 by Alcator.504

Golden Path
Finish the New Home scenario without crossing the line
That's literally all it says.
Post edited May 15, 2018 by Darvin
All achievements:
frostpunk.gamepedia.com/Achievements