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Dear Citizens of GOG City,

thank you for all the wonderful (and plentiful!) feedback about The Fall of Winterhome DLC! Your comments are always very valuable to us and thanks to you we can make Frostpunk even better!

You have sent us a lot of data about saving-related issues. This pesky bug turned out to be more complicated than we have initially thought - so it took us a few moments to fix it. On top of that, we've patched some other stuff, too.

You can find the full list of fixes below:
> Fixed the problem with not being able to write new save data
> Additionally we've drastically reduced the size of saves and improved the way cloud manages save data
> Fixed crash related to taking automaton from Frostland in 'The Fall of Winterhome' scenario
> Now the generator panel displays proper values in the Turkish language
> Fixed issues with displaying Brazilian-Portuguese language
> Improved translations for recently added languages
> Additional minor bug fixes and tweaks[/list]

As always: thank you for your amazing support, folks! Also, if you are still experiencing any issues, be sure to reach out to us. How? Just send an email to techsupport@11bitstudios.com and describe your issue - we'll try to help as fast as we can!

Have a good one!
Witam.

Przy każdej próbie save gra się wywala teraz.
Thank you guys, although I was lucky to not have crashes or save problems.
Winterhome scenario worthless crap.

No skill - just luck. 1-2 dead more at the very first seconds of scenario and you lose in 2 days with hope <0, losing all the progress due to imbalanced start. Wasting again time to clean up the rubble set workers and so on. Loosy s-it.
Post edited October 06, 2018 by A_M
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A_M: Winterhome scenario worthless crap.

No skill - just luck. 1-2 dead more at the very first seconds of scenario and you lose in 2 days with hope <0, losing all the progress due to imbalanced start. Wasting again time to clean up the rubble set workers and so on. Loosy s-it.
If you do it right, nobody has to die. Do you mean that by "skill"?
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A_M: Winterhome scenario worthless crap.

No skill - just luck. 1-2 dead more at the very first seconds of scenario and you lose in 2 days with hope <0, losing all the progress due to imbalanced start. Wasting again time to clean up the rubble set workers and so on. Loosy s-it.
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bloerg: If you do it right, nobody has to die. Do you mean that by "skill"?
By "Skill" I mean placing Steam Hub heating instead of turning on heaters @ Medical Posts, for example. And still that doesn't guarantee that 1-4 will not die.

And by "luck" I mean that each time when u start anew u waste too much time to set up workers to workplaces, remove excess of roads and so on! Wasteful effort.

Generator explodes without a reason while theres plenty of time for Repair station.

All this scenario is a crp and time waste. No simulation - only constant reloading.
Post edited October 06, 2018 by A_M