Posted February 28, 2011
Hey guys
Just started playing FS2. I noticed in ship control options, there's a binding option named 'Glide when pressed'.
I bound it to a key and used it in game without any apparent effects.
I was hoping it would enable a semi-Newtonian physics mode, i.e. maintaining trajectory regardless of ship bearing, which would be excellent and useful.
Does it do anything?
Just started playing FS2. I noticed in ship control options, there's a binding option named 'Glide when pressed'.
I bound it to a key and used it in game without any apparent effects.
I was hoping it would enable a semi-Newtonian physics mode, i.e. maintaining trajectory regardless of ship bearing, which would be excellent and useful.
Does it do anything?
This question / problem has been solved by crazy_dave