Posted May 26, 2019
Hi developers!
Would like to say that I love the game and what it is- however I miss some contents inside the game.
Since Im quite new to the game, I have some idéas of the contentes that possible already been answered or declined before. Sorry if so...
I would like extra commands to team like: spread out, search, assult location, cover fire, hold position, cover diraction and sutch.
Teams general order only gives so much satisfaction and feels a bit rough.
The RPG part of the game feels a bit shallow, I would like to see more of search and destroy missions, more village/city fights, random encounters with enemys in ambushes.
Would be neet twith possible to set up basecamps, building covers, managing the site with fieldhospitals (adding a doctor to field would be nice), trading special weapons, having a training grounds for teams, prison for captured enemys, mayors/warlords visiting with offers you cant refuse, stocking wares and so on.
The Trade is nice but its feels a bit easy, no one realys attacks exept early game when 15 - in squad.
More of:
Structures in combat zones: farmhouses, tractors, roads, ditches, landscapeing, fences, barbed wires, canyons, rivers, forest and so on. Burnt out APC´s & tanks to take cover behinde, razed riuns of houses, old castles,
Wildlife: Would be nice with some small animals moving around fooling yourself spotting enemys. Dears, rabbits, birds and so.
Water and bridges to cross & defend, dense forest fights and so on.
Also smaller villeges and urban CQB would be awsome in with possible, house to house combat
Weapons with lR/Lasesights attachments.
There should be more diplomatics possibles, interfeare in engagment with your allies, call for support.
Also missing the possible of having silicencers? Or rather. I cand find them in game :)
Sorry if this things already is in planning - im just big fan of what this game could turn out to and I see SO much potential! :)
Keep up the gooooooood work!!! Love it so far!
Would like to say that I love the game and what it is- however I miss some contents inside the game.
Since Im quite new to the game, I have some idéas of the contentes that possible already been answered or declined before. Sorry if so...
I would like extra commands to team like: spread out, search, assult location, cover fire, hold position, cover diraction and sutch.
Teams general order only gives so much satisfaction and feels a bit rough.
The RPG part of the game feels a bit shallow, I would like to see more of search and destroy missions, more village/city fights, random encounters with enemys in ambushes.
Would be neet twith possible to set up basecamps, building covers, managing the site with fieldhospitals (adding a doctor to field would be nice), trading special weapons, having a training grounds for teams, prison for captured enemys, mayors/warlords visiting with offers you cant refuse, stocking wares and so on.
The Trade is nice but its feels a bit easy, no one realys attacks exept early game when 15 - in squad.
More of:
Structures in combat zones: farmhouses, tractors, roads, ditches, landscapeing, fences, barbed wires, canyons, rivers, forest and so on. Burnt out APC´s & tanks to take cover behinde, razed riuns of houses, old castles,
Wildlife: Would be nice with some small animals moving around fooling yourself spotting enemys. Dears, rabbits, birds and so.
Water and bridges to cross & defend, dense forest fights and so on.
Also smaller villeges and urban CQB would be awsome in with possible, house to house combat
Weapons with lR/Lasesights attachments.
There should be more diplomatics possibles, interfeare in engagment with your allies, call for support.
Also missing the possible of having silicencers? Or rather. I cand find them in game :)
Sorry if this things already is in planning - im just big fan of what this game could turn out to and I see SO much potential! :)
Keep up the gooooooood work!!! Love it so far!
Post edited May 26, 2019 by map_80