Posted April 08, 2019
high rated
Since there is no official change log at GOG for Freeman:Guerrilla Warfare I have taken it upon my self to compile all the change logs from Steam.
To the best of my knowledge only V. 0.822 has been released at GOG. All prior builds were at Steam only. However I will include the change logs for the V.8 branch here so people can see the changes made. I will also try and keep it updated as new patches come out until such a time as an official store page patch log is set up.
If you wish to see builds prior to the V8 branch the complete Change log is here.
https://store.steampowered.com/news/?appids=773951
V0.822
Hotfix for saving bug
V0.821
Bug Fix: Squad won't move sometimes after deployment.
Bug Fix: Can't join 3 side battle.
Bug Fix: Movement on the world map is too slow.
V0.82B
Bux Fix: Saving-loading.
Bug Fix: Can't leave combat after you defend your town.
Bug Fix: Garrison disappears after a while.
Bug Fix: No sound when firing guns sometimes.
Bug Fix: Loosing too many troops from friendly fire.
Bug Fix: Enemy take your town back too fast in auto-combat, doesn't have enough time to react.
Bug Fix: Some recruitable squads don't have visual, but can talk to.
Bug Fix: Injured troops won't recover in cities.
Bug Fix: Can go through some big buildings.
Bug Fix: Too much go, go, go on radio.
Bug Fix: svd scope mouse sensitivity can't be adjusted.Bug Fix: Cannot drag the scroll view of the loading menu.
Bug Fix: If you kill with a grenade, pistol proficiency will improve.
Bug Fix: Some guns will add wrong weapon proficiency.
Bug Fix: Some guns have not aligned scopes.
Bug Fix: Some keymapping will automatically fallback to default during combat.
Bug Fix: After destroying buildings in a city, the building's icon is still
Bug Fix: Auto-combat won't stop immediately after you join three-way combat.
Bug Fix: annoying red text when your city is under attack.
Bug Fix: You can make a profit by buying discounted goods and selling them to the gun trader in the same town.
Bug Fix: Mission of training soldiers doesn't work.
Bug Fix: Multiple same types of missions won't progress.
Bug Fix: Woman is jumping with guy's voice.
Bug Fix: When attacking bandit camps, enemies rush out instead of defending their camp.
Russian localization improved.
Enemies won't attack your town every minute.
You can add a separate scope for the secondary weapon.
Added night vision goggles.
When you are ambushed, your forces will spawn in the middle of the map with enemies surrounding you.
Added name text for interactive locations such as the black market.
Added 2 male hairs.
You can right-double click on the strategy map to place a destination marker now.
Player earn+10 weapon points for each marksmanship point.
Tweaked some gun's handling.
Tweaked some gun's SFX.
You can adjust SFX volume now.
Improved marksmanship's influence on recoil.
Squad icon will flash red when the squad is taking fire.
Increased the number of bandits you can encounter on the world map.
You can upload your own flags:
V0.82
Bug Fix: Can't leave combat after you defend your town.
Bug Fix: Garrison disappears after a while.
Bug Fix: Loosing too many troops from friendly fire.
Bug Fix: Enemy take your town back too fast in auto-combat, doesn't have enough time to react.
Bug Fix: Some recruitable squads don't have visual, but can talk to.
Bug Fix: Injured troops won't recover in cities.
Bug Fix: Can go through some big buildings.
Bug Fix: Too much go, go, go on the radio.
Bug Fix: SVD scope mouse sensitivity can't be adjusted.
Bug Fix: Auto-combat won't stop immediately after you join three-way combat.
Bug Fix: Annoying red text when your city is under attack.
Bug Fix: You can make a profit by buying discounted goods and selling them to the gun trader in the same town.
Bug Fix: Mission of training soldiers doesn't work.
Bug Fix: Multiple same types of missions won't progress.
Russian localization improved.
You can adjust SFX volume now.
Enemies won't attack your town every minute.
You can add a separate scope for the secondary weapon.
Added night vision goggles.
Added 2 male hairs.
You can right-double click on the strategy map to place a destination marker now.
Player earn+10 weapon points for each marksmanship point.
Tweaked some gun's handling.
Tweaked some gun's SFX.
Improved marksmanship's influence on recoil.
V0.81
Bug Fix: when defending city can't close strategy map and timer is on 0:00
Bug Fix: can't defend a city, you stuck on combat map without deployment zone.
Bug Fix: people (dealers) inside the cities disappearing when you enter the bar and marketplace.
Bug Fix: Can't leave battlefield sometimes.
Bug Fix: lost the ability to control my troops from the map orders in battle after loading the game.
Bug Fix: can't sell prisoners
Bug Fix: can't give commands to the squad which has injured soldiers
Bug Fix: Prisoner attempts left became -1
Bug Fix: Can't put full 15 garrisons in city
Bug Fix: City buildings don't show the full tooltip
Bug Fix: After save and load can't add prisoners to my party.
Bug Fix: Sometimes you will stay in jail forever
Bug Fix: Extortion doesn't have the limit
Bug Fix: Always steal the same kind of item from the village.
Bug Fix: Many quest related bugs such as wrong description, wrong exp.
Bug Fix: Auto-combat doesn't count ally forces.
Bug Fix: Merchants disappeared after a while.
Bug Fix: All villages have cheap coffee beans.
Bug Fix: Armor on right bottom on world map show 0.
Bug Fix: Amount of soldiers in AI armies displayed wrong.
Bug Fix: You can kill your own troops or ally troops and get exp.
Bug Fix: When upgrading units, the upgraded units won't refresh.
Bug Fix: If you join to the siege of the city, and want to help for some faction, it puts you to fight with this faction (for which you wanna help).
Bug Fix: Save and load the game some AI faction will become yours.
Bug Fix: Reputation never saves.
Bug Fix: Missions timer won't go down.
Bug Fix: Cannot finish some type of missions or cannot see a progress update.
Bug Fix: Some villages can be looted twice.
But Fix: Missing wounded troops.
Bug Fix: Giant Ragdoll.
Bug Fix: Sorting button doesn't always work.
Bug Fix: Many loading/saving related bugs such as unsaved weapon points.
-Game balancing: Added smaller looter groups, night combat visibility for AI, quest gains more, combat gains more. Tweaked troops price, salary, and balance.
-Reduced chance of getting attacked while investigating farms, mines, etc.
-You can take multiple quests from cities and villages.
-Added desertion event. Your troops may desert if they have bad morale.
-AI factions can dynamically wage war or cease fire between each other.
-Salary will be paid per week instead of per day.
V0.80
1. Improved combat AI: AI units looking for covers and high-grounds, more sneaky and can flank you from all sides. We are still working to make combat more tactical.
2. Improved graphics. More detailed textures, lighting, better detailed environments, etc.
3. Remade all maps to fit the new combat system and graphic style.
4. Remade all squads and soldiers. And redefined their loadouts and stats.
5. More in-depth city management system.
6. Better city siege/defence mechanism: You need to capture flags during siege and defend your flags during defence.
7. Added interactive locations on the map such as villages, bandit camps, mines and etc.
8. Event system that can trigger many game events such as random bandit camps appear on the world map.
9. Deeper diplomacy system that allows AI factions to dynamically wage war on each other, bribe you or ask you for tribute.
10. Ability to join combat.
11. Added new weapons, clothes and items.
12. Remade UI.
13. Improved sound effects.
14. New faction: Valkyrie Female Army.
To the best of my knowledge only V. 0.822 has been released at GOG. All prior builds were at Steam only. However I will include the change logs for the V.8 branch here so people can see the changes made. I will also try and keep it updated as new patches come out until such a time as an official store page patch log is set up.
If you wish to see builds prior to the V8 branch the complete Change log is here.
https://store.steampowered.com/news/?appids=773951
V0.822
Hotfix for saving bug
V0.821
Bug Fix: Squad won't move sometimes after deployment.
Bug Fix: Can't join 3 side battle.
Bug Fix: Movement on the world map is too slow.
V0.82B
Bux Fix: Saving-loading.
Bug Fix: Can't leave combat after you defend your town.
Bug Fix: Garrison disappears after a while.
Bug Fix: No sound when firing guns sometimes.
Bug Fix: Loosing too many troops from friendly fire.
Bug Fix: Enemy take your town back too fast in auto-combat, doesn't have enough time to react.
Bug Fix: Some recruitable squads don't have visual, but can talk to.
Bug Fix: Injured troops won't recover in cities.
Bug Fix: Can go through some big buildings.
Bug Fix: Too much go, go, go on radio.
Bug Fix: svd scope mouse sensitivity can't be adjusted.Bug Fix: Cannot drag the scroll view of the loading menu.
Bug Fix: If you kill with a grenade, pistol proficiency will improve.
Bug Fix: Some guns will add wrong weapon proficiency.
Bug Fix: Some guns have not aligned scopes.
Bug Fix: Some keymapping will automatically fallback to default during combat.
Bug Fix: After destroying buildings in a city, the building's icon is still
Bug Fix: Auto-combat won't stop immediately after you join three-way combat.
Bug Fix: annoying red text when your city is under attack.
Bug Fix: You can make a profit by buying discounted goods and selling them to the gun trader in the same town.
Bug Fix: Mission of training soldiers doesn't work.
Bug Fix: Multiple same types of missions won't progress.
Bug Fix: Woman is jumping with guy's voice.
Bug Fix: When attacking bandit camps, enemies rush out instead of defending their camp.
Russian localization improved.
Enemies won't attack your town every minute.
You can add a separate scope for the secondary weapon.
Added night vision goggles.
When you are ambushed, your forces will spawn in the middle of the map with enemies surrounding you.
Added name text for interactive locations such as the black market.
Added 2 male hairs.
You can right-double click on the strategy map to place a destination marker now.
Player earn+10 weapon points for each marksmanship point.
Tweaked some gun's handling.
Tweaked some gun's SFX.
You can adjust SFX volume now.
Improved marksmanship's influence on recoil.
Squad icon will flash red when the squad is taking fire.
Increased the number of bandits you can encounter on the world map.
You can upload your own flags:
V0.82
Bug Fix: Can't leave combat after you defend your town.
Bug Fix: Garrison disappears after a while.
Bug Fix: Loosing too many troops from friendly fire.
Bug Fix: Enemy take your town back too fast in auto-combat, doesn't have enough time to react.
Bug Fix: Some recruitable squads don't have visual, but can talk to.
Bug Fix: Injured troops won't recover in cities.
Bug Fix: Can go through some big buildings.
Bug Fix: Too much go, go, go on the radio.
Bug Fix: SVD scope mouse sensitivity can't be adjusted.
Bug Fix: Auto-combat won't stop immediately after you join three-way combat.
Bug Fix: Annoying red text when your city is under attack.
Bug Fix: You can make a profit by buying discounted goods and selling them to the gun trader in the same town.
Bug Fix: Mission of training soldiers doesn't work.
Bug Fix: Multiple same types of missions won't progress.
Russian localization improved.
You can adjust SFX volume now.
Enemies won't attack your town every minute.
You can add a separate scope for the secondary weapon.
Added night vision goggles.
Added 2 male hairs.
You can right-double click on the strategy map to place a destination marker now.
Player earn+10 weapon points for each marksmanship point.
Tweaked some gun's handling.
Tweaked some gun's SFX.
Improved marksmanship's influence on recoil.
V0.81
Bug Fix: when defending city can't close strategy map and timer is on 0:00
Bug Fix: can't defend a city, you stuck on combat map without deployment zone.
Bug Fix: people (dealers) inside the cities disappearing when you enter the bar and marketplace.
Bug Fix: Can't leave battlefield sometimes.
Bug Fix: lost the ability to control my troops from the map orders in battle after loading the game.
Bug Fix: can't sell prisoners
Bug Fix: can't give commands to the squad which has injured soldiers
Bug Fix: Prisoner attempts left became -1
Bug Fix: Can't put full 15 garrisons in city
Bug Fix: City buildings don't show the full tooltip
Bug Fix: After save and load can't add prisoners to my party.
Bug Fix: Sometimes you will stay in jail forever
Bug Fix: Extortion doesn't have the limit
Bug Fix: Always steal the same kind of item from the village.
Bug Fix: Many quest related bugs such as wrong description, wrong exp.
Bug Fix: Auto-combat doesn't count ally forces.
Bug Fix: Merchants disappeared after a while.
Bug Fix: All villages have cheap coffee beans.
Bug Fix: Armor on right bottom on world map show 0.
Bug Fix: Amount of soldiers in AI armies displayed wrong.
Bug Fix: You can kill your own troops or ally troops and get exp.
Bug Fix: When upgrading units, the upgraded units won't refresh.
Bug Fix: If you join to the siege of the city, and want to help for some faction, it puts you to fight with this faction (for which you wanna help).
Bug Fix: Save and load the game some AI faction will become yours.
Bug Fix: Reputation never saves.
Bug Fix: Missions timer won't go down.
Bug Fix: Cannot finish some type of missions or cannot see a progress update.
Bug Fix: Some villages can be looted twice.
But Fix: Missing wounded troops.
Bug Fix: Giant Ragdoll.
Bug Fix: Sorting button doesn't always work.
Bug Fix: Many loading/saving related bugs such as unsaved weapon points.
-Game balancing: Added smaller looter groups, night combat visibility for AI, quest gains more, combat gains more. Tweaked troops price, salary, and balance.
-Reduced chance of getting attacked while investigating farms, mines, etc.
-You can take multiple quests from cities and villages.
-Added desertion event. Your troops may desert if they have bad morale.
-AI factions can dynamically wage war or cease fire between each other.
-Salary will be paid per week instead of per day.
V0.80
1. Improved combat AI: AI units looking for covers and high-grounds, more sneaky and can flank you from all sides. We are still working to make combat more tactical.
2. Improved graphics. More detailed textures, lighting, better detailed environments, etc.
3. Remade all maps to fit the new combat system and graphic style.
4. Remade all squads and soldiers. And redefined their loadouts and stats.
5. More in-depth city management system.
6. Better city siege/defence mechanism: You need to capture flags during siege and defend your flags during defence.
7. Added interactive locations on the map such as villages, bandit camps, mines and etc.
8. Event system that can trigger many game events such as random bandit camps appear on the world map.
9. Deeper diplomacy system that allows AI factions to dynamically wage war on each other, bribe you or ask you for tribute.
10. Ability to join combat.
11. Added new weapons, clothes and items.
12. Remade UI.
13. Improved sound effects.
14. New faction: Valkyrie Female Army.
Post edited April 08, 2019 by greyhat