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Hi all,

We've uploaded a new installer that will update your game to version 1.20.02. Pmake sure you have the following file downloaded: setup_freedom_planet_2.1.0.2.exe. This installer has the latest version of the game.

Changelog for version 1.20.02:

Changes

- You can now open the cards you've collected in the Gallery! Select any card and press A to open it, and it will reveal either a music track, sound effect or character sketch. Press A again to play/view the unlocked content. There are some cards that are "locked" until you complete the game once, to avoid musical spoilers.
- A short cutscene has been added to explain how Lilac, Carol and Milla escape from the royal palace.
- Added a hidden area to the top of Aqua Tunnel's first map.
- Milla's swimming animation has been updated to look less like her running animation. (Thanks to r543 for the base sprites)
- Copyright info and credits have been updated.


Fixes

- (Attempted) Invincibility music playing in cutscenes on rare occasions
- In Dragon Valley, collecting a 1up or Invincibility crystal and then traveling to the next map before the 1up/invincibility music ends would result in no music being played on the following map
- (Attempted) Relic Maze's boss would rarely keeps its red eyes after recovering from a hit, allowing it to be hit again without destroying the arms
- On rare occasions, Stinger Nests in Pangu Lagoon would explode endlessly after being defeated
- Pausing and unpausing during the cutscene right after Sky Battalion would cause the camera to pan right
- Collecting a 1up in the Final Dreadnought maps, or anywhere the 1up theme is not supposed to play (such as certain boss battles) while the invincibility music is playing would cause the music to play indefinitely
- Skipping the ending through the pause menu would bring you back to Final Dreadnought 2
- Dying in a completed save file will no longer cause your death counter to rise
- The shadow on Lilac's cursor in the Mahjong minigame was incorrect

Thanks and have a nice day :)
Has anyone tried out the new patch yet?
Does anyone know what updated on Freedom Planet with GOG version 2.2.0.3?
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IronArcturus: Does anyone know what updated on Freedom Planet with GOG version 2.2.0.3?
http://fp.boards.net/post/24707
Thanks for the info! Do you know if there will be a Freedom Planet sequel?
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IronArcturus: Thanks for the info! Do you know if there will be a Freedom Planet sequel?
I would assume that Galaxy Trail Games would be the only ones who could answer that question. You can try to contact them via e-mail at: strife@galaxytrail.com

Or on Twitter at: @GalaxyTrail
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IronArcturus: Does anyone know what updated on Freedom Planet with GOG version 2.2.0.3?
The framerate is miles better now! There was something off on previous releases, and it seems it was the Multimedia Fusion engine. Now the game runs at a steady 60fps and it looks crispier too! :D

If you liked this game, this is the time to replay it :) It´s so awesome now...
Well I just installed the new patch and now it's not detecting the controller. :( It's an Xbox 360 controller and the previous version of the game worked fine. Is anyone else having this problem?

Update: I closed the game and opened it again, and now it seems to be detecting the controller. But is it normal for patch v1.20.3 to have a DOS prompt running the background? I don't think the previous version had that.
Post edited April 30, 2015 by IronArcturus
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IronArcturus: Well I just installed the new patch and now it's not detecting the controller. :( It's an Xbox 360 controller and the previous version of the game worked fine. Is anyone else having this problem?

Update: I closed the game and opened it again, and now it seems to be detecting the controller. But is it normal for patch v1.20.3 to have a DOS prompt running the background? I don't think the previous version had that.
I had the same problem. I ended deleting the controller config files, reopening the game and reconfiguring the controls.

About the dos prompt, I don´t know, as it´s a new engine and it may be needed.
Post edited May 01, 2015 by KMetalMind