Posted December 16, 2022
Hi GOG community!
Update 1.9.1 is now available. Here’s an overview of what’s included:
New: the map generator is now available for everyone! Three topographies are included in this beta version: hills, fluvial and coastal
New: resources tooltip details
New: loading screen tips
Balance: Monastery parts
Balance: traded resources
Fix: mineral deposits were sometimes unreachable
Fix: mineral deposits were sometimes falling into the ground
Fix: crane storage was sometimes displaying wrong values
Fix: the bonus effect of a Masterpiece only affected the sub-building it was built in. If it was built in the root of the parent building, none would benefit from the effect
Fix: when any privilege that modifies an upkeep cost was applied, the modifier only applied to the parent building’s parts and not the sub-buildings’
Fix: Lord Manor (Stone Office) had negative Desirability
QOL: delivery quest changes
QOL: added a yellow highlight when hovering another sub-building from the EDIT tab in the builder window
QOL: Bell Tower sound improvement (some large bell towers had the small bell tower sound effect)
Modding: couldn’t override TRADE_SETTINGS
Modding: expose PARTICLE_SYSTEM_CHIMNEY_SMOKE
Have fun and I wish you all happy holidays ^_^
Update 1.9.1 is now available. Here’s an overview of what’s included:
New: the map generator is now available for everyone! Three topographies are included in this beta version: hills, fluvial and coastal
New: resources tooltip details
New: loading screen tips
Balance: Monastery parts
Balance: traded resources
Fix: mineral deposits were sometimes unreachable
Fix: mineral deposits were sometimes falling into the ground
Fix: crane storage was sometimes displaying wrong values
Fix: the bonus effect of a Masterpiece only affected the sub-building it was built in. If it was built in the root of the parent building, none would benefit from the effect
Fix: when any privilege that modifies an upkeep cost was applied, the modifier only applied to the parent building’s parts and not the sub-buildings’
Fix: Lord Manor (Stone Office) had negative Desirability
QOL: delivery quest changes
QOL: added a yellow highlight when hovering another sub-building from the EDIT tab in the builder window
QOL: Bell Tower sound improvement (some large bell towers had the small bell tower sound effect)
Modding: couldn’t override TRADE_SETTINGS
Modding: expose PARTICLE_SYSTEM_CHIMNEY_SMOKE
Have fun and I wish you all happy holidays ^_^