Posted June 03, 2020
Hey everyone! Hotfix 1.6.2.0602 is now live!
Thank you once again for your bug & crash reports coming in. We would also love to get your feedback on the preview build and the game in general. You can do so via this anonymous Feedback form.
Changelog
Game Changes:
- update: ensure both gold and quartz are spawned
- fix: church extensions now increase attendance capacity
- fix: path finding issues when house upgrading
- fix: crash when the same game file is empty
- fix: crash when closing the game due to unsupported OpenGL version
- fix: rare crash with promotion
- fix: clear preview on bridge
- fix: freeze on clear preview
- fix: wooden bridge entrance PATH & slope locator position
- fix: bridge function was activated when core part was built
- fix: showing bulldozer button on destructible building when under construction
- fix: mod list disappearing when scrollbar is added/removed
Modding Changes:
- Remove Mover from Building Part Asset
- Batch all Modding logs in a single file to avoid opening too many files
- Foundation log file and mod log file are now readable during execution
- PARTICLE_SYSTEM_BLACKSMITH_GRIND restored
- PARTICLE_SYSTEM_BLACKSMITH_ROCK restored
- LEATHER restored
Thank you once again for your bug & crash reports coming in. We would also love to get your feedback on the preview build and the game in general. You can do so via this anonymous Feedback form.
Changelog
Game Changes:
- update: ensure both gold and quartz are spawned
- fix: church extensions now increase attendance capacity
- fix: path finding issues when house upgrading
- fix: crash when the same game file is empty
- fix: crash when closing the game due to unsupported OpenGL version
- fix: rare crash with promotion
- fix: clear preview on bridge
- fix: freeze on clear preview
- fix: wooden bridge entrance PATH & slope locator position
- fix: bridge function was activated when core part was built
- fix: showing bulldozer button on destructible building when under construction
- fix: mod list disappearing when scrollbar is added/removed
Modding Changes:
- Remove Mover from Building Part Asset
- Batch all Modding logs in a single file to avoid opening too many files
- Foundation log file and mod log file are now readable during execution
- PARTICLE_SYSTEM_BLACKSMITH_GRIND restored
- PARTICLE_SYSTEM_BLACKSMITH_ROCK restored
- LEATHER restored