Posted July 21, 2020
This game had so much promise, too. Seemed to work out of the box with my DualShock 4, even using PS button labels instead of X-Box labels. Almost everything seemed to work. Went through the tutorial, and on the one where you're first supposed to end the turn, I couldn't end the turn. Nothing I can do to enable that button. I mean, it's bad enough that it only supports a fixed button config, but when that config is broken, how is it to be fixed? This game goes the extra mile and prevents LD_PRELOAD on the main game, so I can't even use my usual button remapper. Maybe switching to an X-Box controller (vai xboxdrv) will fix it.... Yeah, the "back" button works with that, but the axes are all screwed up. I can probably mess with xboxdrv options until it works reasonably well, but why? Why do I have to do through so much effort? What is so damn hard about imlementing controller support? I think I'll just abandon this game and give it a one star review. You people need to finally figure out how to support controllers. Doing partial, broken reimplementations of SDL2 code is not the way.