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Anyone else having trouble with the Mac build of Forsaken?

Everytime I try to start the game it immediately crashes.
Tried verifying files and reinstalling but it seems like it just doesn't like something on here.

MacBook Pro (15-inch 2017) /w Radeon Pro 560
macOS 10.13.6

Anyone else had this or know how to fix it?
Pasted a little of the error below, it's massive if I posted it all!

Process: Forsaken EX [2483]
Path: /Applications/Forsaken Remastered/Forsaken EX.app/Contents/MacOS/Forsaken EX
Identifier: com.nightdivestudios.forsakenex
Version: 1.4.1 (1)
Code Type: X86-64 (Native)
Parent Process: GOG Galaxy [2442]
Responsible: Forsaken EX [2483]
User ID: 501

Date/Time: 2018-08-19 10:47:04.394 +0100
OS Version: Mac OS X 10.13.6 (17G65)
Report Version: 12
Bridge OS Version: 3.0 (14Y664)
Anonymous UUID: 52049F45-CB6E-BCA0-EBA4-FEE23C763115

Sleep/Wake UUID: A128A100-1567-4A6C-A64A-660B6C7E4343

Time Awake Since Boot: 14000 seconds
Time Since Wake: 770 seconds

System Integrity Protection: enabled

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000000003b0
Exception Note: EXC_CORPSE_NOTIFY

Termination Signal: Segmentation fault: 11
Termination Reason: Namespace SIGNAL, Code 0xb
Terminating Process: exc handler [0]

VM Regions Near 0x3b0:
-->
__TEXT 000000010c25b000-000000010c896000 [ 6380K] r-x/rwx SM=COW /Applications/Forsaken Remastered/Forsaken EX.app/Contents/MacOS/Forsaken EX

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libGL.dylib 0x00007fff55a99e2d glGetString + 15
1 com.nightdivestudios.forsakenex 0x000000010c44644e kexRHIContextGL::Init() + 30
2 com.nightdivestudios.forsakenex 0x000000010c447559 kexRHIAdapter<std::__1::function<void ()> >::Execute() + 153
3 com.nightdivestudios.forsakenex 0x000000010c454469 kexRHI::Initialize() + 681
4 com.nightdivestudios.forsakenex 0x000000010c27dca5 kexEngineLocal::InitSubSystems() + 165
5 com.nightdivestudios.forsakenex 0x000000010c45dfce kexPlatformApp::Main(int, char const* const*) + 110
6 com.nightdivestudios.forsakenex 0x000000010c27091c main + 76
7 libdyld.dylib 0x00007fff73f43015 start + 1
Post edited August 19, 2018 by fenixDG
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fenixDG: Anyone else having trouble with the Mac build of Forsaken?

Everytime I try to start the game it immediately crashes.
Tried verifying files and reinstalling but it seems like it just doesn't like something on here.

MacBook Pro (15-inch 2017) /w Radeon Pro 560
macOS 10.13.6

Anyone else had this or know how to fix it?
Pasted a little of the error below, it's massive if I posted it all!

Process: Forsaken EX [2483]
Path: /Applications/Forsaken Remastered/Forsaken EX.app/Contents/MacOS/Forsaken EX
Identifier: com.nightdivestudios.forsakenex
Version: 1.4.1 (1)
Code Type: X86-64 (Native)
Parent Process: GOG Galaxy [2442]
Responsible: Forsaken EX [2483]
User ID: 501

Date/Time: 2018-08-19 10:47:04.394 +0100
OS Version: Mac OS X 10.13.6 (17G65)
Report Version: 12
Bridge OS Version: 3.0 (14Y664)
Anonymous UUID: 52049F45-CB6E-BCA0-EBA4-FEE23C763115

Sleep/Wake UUID: A128A100-1567-4A6C-A64A-660B6C7E4343

Time Awake Since Boot: 14000 seconds
Time Since Wake: 770 seconds

System Integrity Protection: enabled

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000000000003b0
Exception Note: EXC_CORPSE_NOTIFY

Termination Signal: Segmentation fault: 11
Termination Reason: Namespace SIGNAL, Code 0xb
Terminating Process: exc handler [0]

VM Regions Near 0x3b0:
-->
__TEXT 000000010c25b000-000000010c896000 [ 6380K] r-x/rwx SM=COW /Applications/Forsaken Remastered/Forsaken EX.app/Contents/MacOS/Forsaken EX

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libGL.dylib 0x00007fff55a99e2d glGetString + 15
1 com.nightdivestudios.forsakenex 0x000000010c44644e kexRHIContextGL::Init() + 30
2 com.nightdivestudios.forsakenex 0x000000010c447559 kexRHIAdapter<std::__1::function<void ()> >::Execute() + 153
3 com.nightdivestudios.forsakenex 0x000000010c454469 kexRHI::Initialize() + 681
4 com.nightdivestudios.forsakenex 0x000000010c27dca5 kexEngineLocal::InitSubSystems() + 165
5 com.nightdivestudios.forsakenex 0x000000010c45dfce kexPlatformApp::Main(int, char const* const*) + 110
6 com.nightdivestudios.forsakenex 0x000000010c27091c main + 76
7 libdyld.dylib 0x00007fff73f43015 start + 1
ive literally got the same thing & just posted up regarding my problem. it goes thru the intro video. but as soon as i press enter to get into the game it crashes
I did get a response on their discord after trying to get some help and the closest I got was a reply saying they'd identified the problem and a patch would be out soon.

That was almost a year ago now. They never released an update and stopped responding to my messages.

I never even got as far as the intro video though!
Post edited July 03, 2019 by fenixDG
Welp, add me to the list, the game doesn't work on M2 MacBook Air. The game looks like its going to launch, but then just throws up an error.