Posted August 27, 2015
If some of my characters flee a battle, does their share of the experience get lost, or does it go to those who don't flee?
The reason I am asking is because of this potential strategy for leveling up a specific character:
1. Kill all but one enemy.
2. Disable that last enemy.
3. Have all but one character run away.
4. Have the last character kill the remaining enemy.
Will this work for giving one specific character tons of experience? (For example, to speed up getting a dual-class character to regain her abilities.)
The reason I am asking is because of this potential strategy for leveling up a specific character:
1. Kill all but one enemy.
2. Disable that last enemy.
3. Have all but one character run away.
4. Have the last character kill the remaining enemy.
Will this work for giving one specific character tons of experience? (For example, to speed up getting a dual-class character to regain her abilities.)