Posted May 14, 2019
According to http://ua.reonis.com/index.php?topic=1068.msg10902#msg10902 it is possible to add the "Win" button to skip fights by doing the following:
I'm using uashell and tried to play the hacked module "As seen through the eyes of Jade".
Not having played a Gold Box game before, the navigation was awkward, but something I could adapt to. Combat against large number of enemies was tedious and I lost badly on the third combat in the game. I'd love to have the option to skip combat when I'm not having fun.
I don't have a type-in code for FRUA, but adding
1f102 74 90
1f103 10 90
to the diff.tbl turns on the "win" button in play mode.
When I add these lines to data/PROGRAMS/DIFF.TBL in the game folder I don't get a win button or working Alt+X when fighting. I tried adding the lines to the beginning and the end of the file. 1f102 74 90
1f103 10 90
to the diff.tbl turns on the "win" button in play mode.
I'm using uashell and tried to play the hacked module "As seen through the eyes of Jade".
Not having played a Gold Box game before, the navigation was awkward, but something I could adapt to. Combat against large number of enemies was tedious and I lost badly on the third combat in the game. I'd love to have the option to skip combat when I'm not having fun.