Posted September 02, 2016
First of all, well done on the game, it runs nice and smoothly for me and I've yet to experience any bad glitches. And the UI seems to have received a lot of polish to make it look sleek and nifty. I have a few suggestions for slight tweaks to the way controllers work. I feel the menu system could use a bit of quality of life.
Don't get me wrong, I love the fact that the menu system is designed for mouse first and foremost, but a few things would make things flow better when using a controller.
Back button: In the settings there is a cancel button, but I find many places in the UI you still need to move the pointer to the Back or Exit button to actually go back, rather than pressing something like B (on an XBox 360 controller) to exit a menu.
Scrolling: When working with the deck manager, it'd be neat if there were the ability to for instance use the left and right triggers, D-pad, shoulder buttons or other things to cycle pages left and right. Haven't tried out with the mouse, but though we're talking left/right mousewheel support there would be a nice quality of life improvement as well.
Don't get me wrong, I love the fact that the menu system is designed for mouse first and foremost, but a few things would make things flow better when using a controller.
Back button: In the settings there is a cancel button, but I find many places in the UI you still need to move the pointer to the Back or Exit button to actually go back, rather than pressing something like B (on an XBox 360 controller) to exit a menu.
Scrolling: When working with the deck manager, it'd be neat if there were the ability to for instance use the left and right triggers, D-pad, shoulder buttons or other things to cycle pages left and right. Haven't tried out with the mouse, but though we're talking left/right mousewheel support there would be a nice quality of life improvement as well.