It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
korell: As far as I know, we are still waiting on the GOG workaround to fix this. It's been over a month now, which isn't great.
Since (as it was said) multiplayer already has been disabled in the GOG version of Fear woouldn't it be the easiest solution for GOG to just delete fearmp.exe completely? Th egame would probabbly crash if you tick multiplayer in game menu but I don't think that the exe file is necessary to start the SP game. Just an idea for a quick - and a bit dirty - workaround tp prevent future DRM infection on our PCs.
avatar
MarkoH01: Since (as it was said) multiplayer already has been disabled in the GOG version of Fear woouldn't it be the easiest solution for GOG to just delete fearmp.exe completely? Th egame would probabbly crash if you tick multiplayer in game menu but I don't think that the exe file is necessary to start the SP game. Just an idea for a quick - and a bit dirty - workaround tp prevent future DRM infection on our PCs.
Yes, this would be a quick and easy fix (and is one that has been mentioned by others here in the community as a way to prevent this issue if you install the game at present).

However, the GOG gamecard still says: Modes: Single-player - Multi-player

If they do remove the multiplayer exe then they need to reflect this in the game card by stating single player only.
Hey guys,

this is a message I wrote to GOG support some days ago:

Dear GOG support team,

I'll make it short. I know there exists a short topic about SecuROM being active in both of the F.E.A.R. expansions included in your Platinum Edition, but it does not contain any kind of solid proof. That's were I come in. I have more than one decade of experience in writing assembly code and debugging it, and I took a look both at the FEARXP.exe and the FEARXP2.exe (I won't talk about your poorly hidden FEARMP.exe to spare you the additional shame). The results are perfectly clear: All you did is to take the original SecuROM-protected binaries and remove the actual disc-check so that the games run without the original discs inserted. But you, the "DRM-free company", did not even try to remove the DRM entirely or simply "borrow" the RELOADED resp. HATRED cracks, no, instead you blatantly lied to your customers about the .exes being "clean". So, getting technical: Both .exes have ALL features of SecuROM v7.40.0006 still present and active: 1.) Entry point is in .Sitext region instead of .text, but that does not has to mean anything I admit. 2.) Debugging the .exes shows all sort of SecuROM's sophisticated anti-debug measures (but I managed to do it nonetheless ;) ), like the usual "A required security module cannot be executed" message and other stuff. 3.) Having a non-cloaked emulated disc drive mounted will trigger SecuROM to "blacklist" it the standard way. 4.) The entire Virtual Machine is fully intact and still used to process the game code on runtime. 5.) Running one of the two .exes creates a.) SecuROM's infamous zero-embedded registry data as well as b) it's less infamous local file data on the resp. system. 6.) The SecuROM driver routine activates its kernel hooks on startup. 7.) Easy test for you to do: Run Sysinternals "Process Explorer", then try to start one of the addons - it will fail due to this process being on SecuROMs blacklist.
Ok, enough of the nice talk, fact is you are deliberately lying on your faithful customers by withholding all this - important - information and approve their systems getting "infected" by this obnoxiously intrusive DRM in a permanent way. I really hope you will be clever enough to just grab the cracked .exes and release a patch which removes SecuROM entirely from both addons AND get rid of the MP .exe (in disguise), or I'll open up a public huge Reddit post about this topic in the not-so-far future, and I'm pretty sure that most of your - I love this term - faithful customers won't be very pleased to hear about your shady practices, don't you think?

Sincerely yours,

Christsnatcher


I also attached a few images as "basic proof".

The response I got was just another blatant lie:

Hello

The topic was raised in the past and I can only give you the same answer:
I've talked with the Production Lead and this is not DRM, it is an anti-debugger protection and we will not be allocating resources to remove it. Process Explorer (Process Monitor) is an optional software, since it is interfering with the game we recommend to close it.
It is not uncommon for software to interfere with games and in some cases closing other programs before launching will be required.

Regards
Genoan
GOG.com Support


I answered a not-so-nice-way since I really got upset::

“Interfere”, yeah, sounds legit. Try to fool some kids, not me.

And got the standard automated response of:

Hello

Thank you for the feedback.
Have a nice day.
Regards
Genoan
GOG.com Support


So please just be aware that not only the multiplayer .exe will resp. would install fully active SecuROM on your systems, but also running one of the two addons. Just wanted to let you know, cheers!
Attachments:
init.png (231 Kb)
entry.png (67 Kb)
ooops.png (242 Kb)
avatar
IronArcturus: (The Title should say "Multiplayer" but it won't let me fix it.)

I'm extremely irritated right now. I had clicked the Multiplayer button on the original FEAR and just found out it installed SecuROM on my computer! I've attached a screenshot. The Registry won't allow me to delete this key at all! I had checked my Registry prior to installing FEAR and there was no SecuROM before. How do I uninstall this DRM? SecuROM is a particularly nasty form of DRM since it's very difficult to remove. Why does FEAR have SecuROM?
avatar
armedready: Have you tried trashreg http://registry-trash-keys-finder.software.informer.com/3.9/
How to remove it http://forums.guru3d.com/showthread.php?t=203200
Hope this helps.
Thanks! I was also able to remove it from my system!